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Game Art Needed for an iPhone game

$750-1500 USD

Closed
Posted over 13 years ago

$750-1500 USD

Paid on delivery
- Art needs to be for iPhone 4 Resolution 960x640 pixels and we will also downscale it to 1/2 for older iphone models. - Game will be in landscape mode - to understand game concept check out [login to view URL] [login to view URL] [login to view URL] although these do not represent the style of graphics we are after - to understand better the style of graphics we are after check, note that these are top down thought not side scrollers [login to view URL] [login to view URL] - horizontal side scroller game - terrain on the bottom - flying enemies - the scenery need to be 2 times the height of the iPhone screen - all level need to be 3 layers, ground, far ground sky/clouds these will move in variable speed using parallax - all levels need to be 2 times the height of the iPhone screen + 3 screens wide and will repeat again and again endlessly so it has to be repeatable horizontally - Only layered PSD files need to be provided, we will make sure to prepare the game source files needed for optimum performance - Graphics style need to be not too cartoonish but a bit more realistic, not photo cutouts thought. - some mock-ups done by us creating game prototype can be provided for further guidance. - Please provide samples of your work. - Levels / Themes- Sea  ( plain sea + sky , a few destroyed war ships) Mountains ( plain terrain with sparse builtings) City daytime ( minimal clouds, cityscape on the bottom 1/2 of the screen ) City by night  (same as above) Far West (same as above, plain terrain with sparse houses) Winter, snowy (showy terrain with sparse houses) - Game UI - Start Up Screen Options Screen Credits Screen Level Selection Screen Game over / Retry Screen Level Completed Screen Game HUD Screen (top screen for health + score and pause, joystick on bottom left, main button and secondary button on the right) - Player & Enemies - 1 Player plane (spitfire ) (animated propeller, 2 frames) 4 different types of aerial enemies ( show subtle flying movements 2 - 3 frames) (helicopter, fast plane, slow plane, strong plane) 4 different types of ground enemies ( show subtle movements 2 - 3 frames) (man with bazooka, 2 person ground antiaircraft gun, armored tank, ship ) 6 Power-ups ( rotating ring + powerful inside , at least 8 frames) 3 different explosion effects (8-10 frames) 4 different missiles and bullets
Project ID: 828125

About the project

12 proposals
Remote project
Active 13 yrs ago

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12 freelancers are bidding on average $1,204 USD for this job
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Let's start my friend. Please check your Pm for my portfolio
$1,500 USD in 30 days
5.0 (14 reviews)
4.2
4.2
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Hi. Please check PMB. Thanks
$1,500 USD in 15 days
5.0 (2 reviews)
3.9
3.9
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Please check your PMB...
$1,000 USD in 30 days
5.0 (7 reviews)
3.3
3.3
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If it gives me more data can make a sketch. I leave you some samples to see my style. thanks
$900 USD in 15 days
5.0 (3 reviews)
2.9
2.9
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I believe I have the necessary qualification and experience for the job. Thank you.
$1,500 USD in 30 days
5.0 (3 reviews)
2.8
2.8
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Hi, I have experience creating drawings for mobile/web games. Please look in your PM for details and images.
$1,500 USD in 60 days
5.0 (1 review)
1.0
1.0
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Please see PM for portfolio and info.
$1,100 USD in 15 days
0.0 (2 reviews)
0.0
0.0
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Hi! I have enough experience and want to start. Please see PM.
$750 USD in 17 days
0.0 (0 reviews)
0.0
0.0
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nice project for a group of passionate game artists...
$1,200 USD in 25 days
0.0 (0 reviews)
0.0
0.0

About the client

Flag of CYPRUS
Paphos, Cyprus
5.0
14
Payment method verified
Member since Dec 28, 2006

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