The ultimate guide to hiring a web developer in 2021
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C++ Programming is a widely-used and versatile programming language that builds the foundation for modern software development. Skilled C++ Programmers can create fast, efficient, and powerful applications to cater to your specific business or personal needs. To leverage the talents of a dedicated programmer in developing your custom software, consider hiring via Freelancer.com using this link: C++ Programming.
Here's some projects that our expert C++ Programmers made real:
Finding an experienced C++ Programmer on Freelancer.com provides you with the specialized expertise required to bring your ideas to life. By hiring a talented freelancer, you gain access to an extensive pool of professionals ready to collaborate with you on your next project. Their combination of creativity and know-how ensures your application will be in line with modern standards, reach its full potential, and help you achieve success.
The diverse range of completed projects listed above showcases the broad scope of talented professionals available on Freelancer.com. With their assistance, you can push the boundaries of what you thought possible and explore entirely new opportunities with custom-built solutions suited just for you.
We invite you to post your own project on Freelancer.com today and hire top-notch C++ Programmers who are eager to exceed your expectations. Join thousands of satisfied clients who have already unlocked the full potential of their ideas with the help of our world-class freelancers.
From 136,995 reviews, clients rate our C++ Programmers 4.9 out of 5 stars.C++ Programming is a widely-used and versatile programming language that builds the foundation for modern software development. Skilled C++ Programmers can create fast, efficient, and powerful applications to cater to your specific business or personal needs. To leverage the talents of a dedicated programmer in developing your custom software, consider hiring via Freelancer.com using this link: C++ Programming.
Here's some projects that our expert C++ Programmers made real:
Finding an experienced C++ Programmer on Freelancer.com provides you with the specialized expertise required to bring your ideas to life. By hiring a talented freelancer, you gain access to an extensive pool of professionals ready to collaborate with you on your next project. Their combination of creativity and know-how ensures your application will be in line with modern standards, reach its full potential, and help you achieve success.
The diverse range of completed projects listed above showcases the broad scope of talented professionals available on Freelancer.com. With their assistance, you can push the boundaries of what you thought possible and explore entirely new opportunities with custom-built solutions suited just for you.
We invite you to post your own project on Freelancer.com today and hire top-notch C++ Programmers who are eager to exceed your expectations. Join thousands of satisfied clients who have already unlocked the full potential of their ideas with the help of our world-class freelancers.
From 136,995 reviews, clients rate our C++ Programmers 4.9 out of 5 stars.Project Requirement: AmiBroker – OpenAlgo Automated Trading Bridge Project Overview I am looking for a developer to build a bridge between AmiBroker and OpenAlgo so that trading signals generated inside AmiBroker are automatically sent through OpenAlgo and executed on my broker account. The objective is to achieve fully automated trading, where once a strategy generates a signal, the system will automatically open, modify, or close positions without manual intervention. Workflow Requirement Trading Flow Strategy generates a signal in AmiBroker Signal is transmitted to OpenAlgo OpenAlgo sends the order to my broker Broker executes the order Execution status returns to the system The entire process should run automatically and reliably in real time. System Constraints All or...
I’ve already created a custom BlockBench model and now I need someone who can walk me through a step by step guide on how to get a BlockBench custom model fully playable and controllable as a player in Minecraft Bedrock. It would be nice if I could record the session so I will know how to do it next time around. What I want is an interactive, screen-shared session where you guide me in real time, answer questions, and make sure every file ends up in the right folder. Here’s what the session must cover: • Exporting the BlockBench geometry, and texture correctly • Building or editing the Bedrock add-on (manifest, entity, .json files etc.) • Installing the pack on Windows Bedrock and testing it in-game so the character is controllable in both first- and third-p...
We are looking for an experienced Quantower Algo / API developer to build a custom automated trading strategy inside the Quantower platform using C# .NET. Quantower provides an open API that allows development of custom indicators and automated strategies which can be backtested, optimized, and deployed in live markets. Reference Documentation: Project Scope The selected developer will: Develop a custom trading strategy using C# .NET within Quantower. Implement: Entry and exit logic Stop-loss and take-profit logic Risk management rules Position sizing logic Integrate fully with Quantower Algo API. Enable: Strategy backtesting Strategy optimization Live auto-trading deployment Provide clean, well-documented, and maintainable code. Deliver compiled strategy files rea...
I need a complete, full-stack build of a Windows-only desktop application. The project covers everything from architecting the back-end and data layer through designing an intuitive front-end UI, packaging the installer, and delivering clear documentation. I’m open to your preferred toolchain—whether you lean toward .NET (C#, WPF/WinUI), Electron with Node.js, or another modern framework—as long as you justify the choice and it fits long-term maintainability. Please send a detailed project proposal that spells out: • the stack and libraries you intend to use • high-level architecture and database strategy • milestone timeline with key deliverables • testing plans (unit, integration, and user acceptance) • post-deployment support approach ...
I need a standalone desktop application built specifically for a retail store that makes day-to-day billing fast, accurate, and easy to track. The core of the project is a robust billing module, but it must integrate tightly with real-time inventory management, a searchable customer database, and clear sales reports that can be filtered by date, product, or cashier. You’re free to propose the tech stack you think is best for a desktop environment as long as it runs smoothly on standard Windows machines without requiring constant internet access. A clean, intuitive UI is essential—the cashiers should be able to learn it in minutes. Deliverables • Installable desktop application (EXE or MSI) • Well-structured source code with inline comments • Brief user guid...
I need a fully-functioning demo of a trading platform that I can immediately present to stakeholders and, if it meets our standards, license or purchase outright. Crypto trading is my top priority, yet the ideal solution will also handle stocks and forex so we can scale without switching systems later. The demo should already be built, stable, and visually polished. I’m especially interested in platforms that already include—or can easily enable—real-time market data feeds, automated trading logic, and customizable dashboards. If you have additional standout tools such as risk-management alerts, portfolio analytics, or multi-exchange APIs, highlight them. Because timing is critical, please only respond if: • You can give me instant access to a live or sandbox demo....
I need a low-latency crypto-futures companion that lets me specify exactly how much of my balance I am willing to risk, then sizes and fires the order in real-time—no more, no less. Primary exchange focus is Mexc, with Bybit and Binance immediately after (xbt support can follow the same interface). The bot can run as a lightweight desktop app or CLI, I am happy with Python, Node, or Rust under the hood as long as it speaks each exchange’s REST & WebSocket API and keeps execution times under 200 ms. Core workflow • I enter the trading pair, my stop-loss price, and the % of balance of my account I want to risk. • The tool pulls the live mark/last price, calculates the exact position size, and places either a market or limit order (my choice each time). &bull...
I have a working C++ application that currently relies on hard-coded values; I now need that logic moved into a subroutine capable of reading the same data from an external file instead. Your job is to extend the existing subroutine so it accepts file input, integrates the data seamlessly into the program’s current flow, then compile and run the whole project on a free Red Hat Enterprise Linux environment (Fedora, CentOS Stream or any other RHEL-compatible distro is fine). You will receive: • The current source tree and a brief note on where the new functionality plugs in. • A sample data file that illustrates the expected format. What I expect back: • Updated source code with clear in-line comments that show where changes start and end. • A Makefile (or...
I’m building a first-person Role-Playing Game in Unreal Engine 5 and need an experienced developer to turn our design documents into a playable experience. The core pillars are deep character customization, a branching, story-driven quest line, and a fully networked multiplayer mode. Scope of work • Set up the UE5 project architecture, including replication-ready character controllers, combat, inventory, and dialogue systems. • Implement a modular character creator that supports real-time mesh and material changes. • Script the opening quest arc (3–4 interconnected missions) with cinematic sequences, choice-based dialogue, and save/load functionality. • Integrate Epic Online Services (or a comparable solution) to host small-party co-op sessions with...
I need a fully-editable Niagara system that generates a realistic large-wave splash where fast-moving water meets a buildings/trees in my Unreal Engine 5.6 river level. The effect is strictly for environmental realism, so it must blend seamlessly with Fluid Flux). This is for use with sequencer/cinematics. You’ll start from a clean Niagara emitter (no legacy Cascade), drive the motion with GPU particles. Please keep all materials compatible with the UE 5.6 water plugin so I can instance the splash along the river spline without breaking flow direction or surface normals. Deliverables • .uasset Niagara system with clearly named emitters • Supporting textures, meshes, and materials (4K or less) • A demo level that shows the splash in a typical river bend, ready ...
Project Title: AmiBroker AFL Developer Required for NSE Stock Market Institutional Dashboard Project Description: I am looking for an experienced AmiBroker AFL developer who can help set up and configure AmiBroker for the Indian stock market (NSE) and build an institutional-style trading research dashboard. Scope of Work: 1. Install and configure AmiBroker on my system 2. Integrate NSE real-time data feed (TrueData or GlobalDataFeeds) 3. Configure database and symbol mapping for: - Nifty - BankNifty - NSE equities - Futures & options 4. Build an Institutional Trading Dashboard including: • Market regime dashboard • Sector rotation analysis • Market breadth indicators • Intraday momentum scanner • Swing breakout scanner • Pullback opportun...
Hi I will share the details with the shortlisted candidates. Thanks
I’m ready to start using Selenium with C#, but I’m still at the very first steps. I need a trainer who can guide me through the basic concepts in short, focused live sessions (one hour each). We will connect online, share screens, and build a simple test suite together so I can see every step in real time—installation, driver setup, locating elements, writing assertions, and running the tests inside my Visual Basic / Visual Studio environment. After each call I’d like the sample code and any brief notes you used so I can replay the exercise on my own. I learn fastest by doing, so please be prepared to answer questions on the fly and adjust the pace as needed. Deliverables • A sequence of live 1-hour online lessons covering a complete beginner-level overview...
I’m building an offline-only ground-control-station simulator for a loiter-ammunition drone and need a developer who can deliver a Windows desktop application that feels and behaves like the real thing. The project requires expertise in Unity and Python flight dynamics. Core functionality: • A full-screen user interface that lets me arm, launch, loiter, and strike just as I would on an operational GCS. • Realistic drone flight and sensor physics so altitude, speed, battery, and link quality evolve credibly over time. • Integrated terrain mapping that runs locally—no calls to external map servers—yet still allows zoom, pan, and elevation display. • On-screen status indicators (GPS, attitude, comms, payload health), a simulated live video feed rendered ...
I already have all the core logic for my photo-editing suite written; what I need now is a clean, reliable Windows application built from that code so I can run it locally without extra setup. The compiled program should open quickly, present an intuitive interface, and keep every feature currently implemented: • Basic editing tools (crop, rotate, resize) • Filters and effects • Text overlay • AI masking and removing • Replacement sky • Batch processing You’re free to choose the most sensible Windows-friendly toolkit or framework as long as the final deliverable is a signed installer or portable .exe that works on Windows 10 and 11 without external dependencies. Source-level adjustments are fine if they improve stability, but the main algorit...
Project Description: I am looking for an experienced developer to build a small desktop automation application that can instantly capture a question from the screen and generate an answer using ChatGPT. Workflow Required: A question appears on the screen. User presses Ctrl + Shift + PrintScreen. User selects the question area on the screen. The application automatically: Runs OCR to extract text from the screenshot. Sends the extracted text to ChatGPT API. Displays the AI-generated answer instantly in the terminal or small window. Key Features Required: Global hotkey trigger (Ctrl + Shift + PrintScreen) Screenshot area selection OCR text extraction (Tesseract or similar) Integration with ChatGPT API Instant answer display Lightweight desktop tool (Windows preferred) Preferred Skills: P...
I have a stable FreeRTOS-based firmware that currently compiles only under my portable Arduino IDE 1.8.13 setup for the SAMD51 MCU. I now want the project to build and run cleanly in the latest Arduino IDE without carrying along any of those version-specific hacks, board package pin-tweaks, or legacy library work-arounds. Once the codebase is modernised, the next step is to extend it with new sensors. You will receive the present firmware, board-support files, and the partial sensor drivers at project start.
assistance in sorting and converting large amount of emails to pdf with clickable links fo r attachments
The latest patch wiped out every pointer offset my companion app relies on, so most of its memory reads now return garbage and several packet handlers no longer align with the game’s updated structures. I need an expert who can jump straight into the new build, reverse the changed layouts, and hand back corrected offsets (and any packet-structure tweaks you discover) so the tool is fully functional again. Here’s what success looks like for me: • A clean list of updated base addresses, dynamic offsets, and any changed pointer chains tested on the current live client. • Confirmation that each fix restores the original in-game features of my app without crashes or desync. • A brief summary of any packet format adjustments you uncover while tracing traffic so I ...
A recent patch on my PC game has shifted several memory addresses, pointers and a few packet structures that my existing tools rely on. Since the update went live the core gameplay logic they hook into no longer fires, so I can’t read or write the data I need. I already have the old working offsets, a minimal DLL and sample packet dumps for reference; what I’m missing are the new locations and any structural changes introduced by the patch. You’ll need to open the latest build, locate the correct functions or data structures, update the pointer chain and packet definitions, and hand back something I can drop straight into my codebase. What I’m expecting from you • A list (or header file) of updated addresses, offsets and pointer paths • Revised packe...
I want to see a working proof-of-concept that can watch a live webcam feed in an indoor setting and reliably decide whether someone is merely holding a phone or actively using it. The prototype must process the video stream in real time, recognise the presence of a smartphone, then look for behavioural cues—hand placement, posture and, ideally, gaze direction—to confirm active usage. Whenever the model judges that the phone is being used, it should trigger an audible or visible alarm on the host machine instantly; no other logging or alert channels are required for this first iteration. I am happy for you to choose your preferred computer-vision stack (e.g. OpenCV, MediaPipe, PyTorch, TensorFlow, ONNX) as long as the end result runs on a typical workstation without specialise...
I want to see a working proof-of-concept that can watch a live webcam feed in an indoor setting and reliably decide whether someone is merely holding a phone or actively using it. The prototype must process the video stream in real time, recognise the presence of a smartphone, then look for behavioural cues—hand placement, posture and, ideally, gaze direction—to confirm active usage. Whenever the model judges that the phone is being used, it should trigger an audible or visible alarm on the host machine instantly; no other logging or alert channels are required for this first iteration. I am happy for you to choose your preferred computer-vision stack (e.g. OpenCV, MediaPipe, PyTorch, TensorFlow, ONNX) as long as the end result runs on a typical workstation without specia...
Project Description Highlights The Mission: We are building "QuantumShield," a high-performance, user-friendly desktop application that protects sensitive SMB data against "Harvest Now, Decrypt Later" threats using standardized Post-Quantum Cryptography. Key Technical Focus: This is not a standard encryption project. We require implementation of ML-KEM (Kyber) and ML-DSA (Dilithium) within a Hybrid Cryptographic Scheme (PQC + Classical AES-256). The Deliverable: A functional MVP for Windows/macOS featuring a "One-Click Shield" drag-and-drop interface and a "Quantum Health Dashboard" that monitors file vulnerability status. Required Tech Stack: High-performance systems programming (e.g., Rust, C++, or Go) with direct experience usi...
I want a lightweight program that links the 20 Schneider EM6436 energy meters installed on-site to my PC and streams their readings in real time. The meters already sit on the local network; what I need is the software layer—code plus installer—so I can open the application and immediately see up-to-date values without having to poll each unit manually. Language is flexible. If you prefer Python, C++, Java or another mainstream option, propose what offers the most stable performance for continuous acquisition. I’ll run the finished program on Windows, so please include any libraries or runtime packages I must install. Display format can be simple; the priority is receiving clean real-time data that I can later export or feed into other tools. If you have a quick way to ...
I have sketched out a light-hearted, casual card experience for PC built around a simple idea: 12 cards are dealt, a random-number generator assigns hidden values, and the player tries to uncover the best total before deciding to stop. Think of it as a quick “one more round” desktop diversion rather than a deeply strategic TCG. Here is what I need from you: • Gameplay core – shuffle the 12-card deck, apply RNG values each deal, handle turns, reveals, win/loss states and basic scoring. • 2D interface – clean, readable card art and a minimal table background. No complex animation is required, just smooth flips and hover highlights. • Desktop build – run natively on Windows (Unity, Godot, MonoGame or similar are all fine) with an uncomplicated in...
I’m looking for an experienced developer who can build fully emulated firmware for a DMA card. The firmware should be compatible with Windows and capable of emulating several key functionalities, including: 100% CFG The configuration space of the firmware should perfectly replicate that of a legitimate device, allowing it to be detected and recognized by the system as authentic hardware. BAR Support BAR (Base Address Register) represents the memory region inside a PCIe device. The BIOS reads this information in order to properly communicate and interact with the device. Emulation Correct BAR handling ensures that when a driver sends a request to the PCIe device’s BAR, the firmware responds with the appropriate data, effectively imitating the behavior of a real device. Full ...
I am building an AI-driven workflow that takes products from Amazon and publishes them on eBay automatically. The core of the job is a Chrome-based extension tool that behaves like a real seller listing a real item while staying invisible to the marketplaces’ anti-bot systems. Here is what the first milestone needs to achieve: • Seamlessly capture product data on Amazon and generate a ready-to-publish eBay listing, complete with descriptions, high-resolution images, category and tag placement, plus accurate pricing and shipping details. • Provide a clean UI where I can fine-tune the listing before it goes live. • Run inside a real Chrome instance (not a headless fallback) and randomise fingerprints, timing and mouse events so it passes browser-integrity checks....
We have a legacy Windows desktop application built on .NET Framework 4 that captures video from a USB webcam using and a custom wrapper WebCam_Capture.dll. The program works correctly on some machines but fails to recognize our Veho USB camera on others, even though the camera works in modern apps (Windows Camera app, browsers, online webcam testers). We need a freelancer to analyze, patch, and improve the camera handling logic so that the software consistently recognizes the camera across all machines. ⸻ Key Requirements / Skills: • Strong experience with .NET Framework 2.0–4.x and C# • Experience with DirectShow / video capture pipelines • Comfortable with Windows desktop apps (WinForms/WPF) • Experience with reverse engineering / decompiling .NET assem...
I’m building a proof-of-concept layer that intercepts any image or video delivered through a web browser and automatically replaces detected humans or animals with a neutral “shadow” placeholder. The aim is to strip away elements that might provoke irrational responses while keeping the surrounding media unchanged. Here’s what I need you to deliver: • A working browser-based solution (extension, local proxy, or another approach you propose) that processes both static images and streaming video in real time. • Reliable detection of people and animals using modern computer-vision tools (e.g., TensorFlow, OpenCV, YOLO, or alternatives) and seamless substitution with a non-identifying silhouette or blurred overlay. • A simple toggle UI so users can...
I want to see a working proof-of-concept that can watch a live webcam feed in an indoor setting and reliably decide whether someone is merely holding a phone or actively using it. The prototype must process the video stream in real time, recognise the presence of a smartphone, then look for behavioural cues—hand placement, posture and, ideally, gaze direction—to confirm active usage. Whenever the model judges that the phone is being used, it should trigger an audible or visible alarm on the host machine instantly; no other logging or alert channels are required for this first iteration. I am happy for you to choose your preferred computer-vision stack (e.g. OpenCV, MediaPipe, PyTorch, TensorFlow, ONNX) as long as the end result runs on a typical workstation without specia...
I’m commissioning a full-scale Python game inspired by the Steam title “War of Dots.” The core mechanics should feel immediately familiar—two sides pushing waves of coloured dots across minimalist lanes—yet the project must be completely original in art, sound, and code. Scope & key features • Real-time combat multiplayer: players connect over the internet, join a lobby, and battle head-to-head with minimal latency. A simple host/client architecture is fine as long as NAT traversal or relay fallback keeps match-making smooth. • PC build first: an easy-to-run Windows executable plus the full Python source. If the architecture is portable enough for Mac or Linux down the road, great, but PC is the only required target right now. • Clean...
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I need a small Windows-only application that can take a folder of 20–100 TIFF files, apply a unique pixel shift and crop to each image, then save the processed set to disk. After that, the program should average the processed images into a single composite frame and finally assemble every frame into a short video clip. All parameters—image size, batch size, per-file pixel shift, crop dimensions, output frame rate and any other relevant image settings—must be editable from a clean, graphical interface that carries my company logo. No multilingual support is required, so the UI can stay in English. To speed things up I can supply an existing Lua script that demonstrates the core image calculations; feel free to translate or rewrite it in the language you are most comforta...
I'm seeking an experienced game developer to create a multiplayer and co-op mini-golf game, similar to "Golf With Your Friends." The initial release should prioritize PlayStation, but it should also be available on Windows and Xbox. The game should feature engaging, cartoony graphics. Key Requirements: - Multiplayer and co-op gameplay modes - Initial release on PlayStation, followed by Windows and Xbox - Engaging, easy cartoony art style Ideal Skills and Experience: - Expertise in game development across multiple platforms - Experience with cartoony graphic design - Proven track record in creating multiplayer and co-op game modes - Familiarity with PlayStation development and submission processes - Strong communication skills for regular updates and feedback Please includ...
I'm seeking an Unreal Engine 5 professional to create a character customization system, that I can import into my project compatible with my character model where you can choose different skin colors, clothes and hair. / can send the character, hair and clothing models. I currently only have a few clothing and hair models, so I want it to be easy to import more into the character customization system myself when I can. I also want to make changing hair color possible, and the possibility to select accessories like hats and chains. Also it would be nice if it will be possible for me in the future to set a price for some clothes and accessories to buy with in-game money. My budget is under 30/40€. I have both a first person and a third person character, and I only have one male cha...
I am looking for someone who is able to develop a Windows Kernel Driver. It can be done from scratch or by using existing implementations as an idea on how to tackle it. However you do it, it must have no license and/or depend on something else which defines a license which would restrict this driver. Requirements: -> Clean Code -> No security flaws and no bugs -> Portable; no installer; possibly temporarily installs as a service (?!); [...] -> Efficient; excellent performance -> Requires Administrator rights to execute -> Must run on oldest Windows OS possible; ideally at least Windows XP / Vista -> Must include signing of built dll/sys in build process (please use and include a self-created certificate to show functionality) -> Must be built with Microsoft Visual...
OpenCV Hill Climb Project – Description Project Title: Autonomous Hill Climbing Robot using OpenCV Project Description: Developed an AI-based computer vision system using OpenCV and Python that enables a robot/vehicle to automatically detect and climb slopes or hills. The system processes real-time camera input to analyze terrain conditions such as slope direction, obstacles, and surface edges. Implemented image processing techniques like edge detection, contour detection, and gradient analysis to determine the steepest safe path for climbing. Applied the Hill Climbing optimization algorithm to continuously choose the best next movement direction based on terrain analysis. Integrated real-time decision making so the robot adjusts movement dynamically while climbing uneven surf...
Hello, I need a small program or automation script for the game Greedy Cat running on an Android emulator like LDPlayer or BlueStacks. Requirements: 1. The tool should monitor the game screen every round. 2. Detect the result icon (for example: tomato, carrot, fish, etc.). 3. Record each result with the round number and time. 4. Save the data automatically into a file (Excel or CSV). 5. The program should run continuously and record results all day. The game runs inside an Android emulator, so the tool should read the result from the screen using image recognition or screen detection. If possible, it should also show simple statistics like the last results and hot items. Please tell me: - Estimated cost - Time needed to build the tool. Program name in game xena
I need a seasoned LUA developer who also speaks the language of audio engineering to extend the processing palette on Symetrix, RANE and Allen & Heath DSP platforms. The work sits squarely inside each manufacturer’s SDK, so the GUI framework is already included what we need from you is efficient signal-flow code that drops straight into the existing interface. Primary tasks • Write well-commented LUA modules for DSP • Add pitch and general frequency-management routines that can be chained with, or operate independently of, the above effects. • Optimise code and supply test files that we can provide feedback on Further details on request..
I own the domain and want it turned into a world-class, multi-platform sports game. The same code-base (or a well-synced set of repos) needs to compile cleanly for a browser build, native mobile apps, and a desktop installer. For desktop, Windows support is essential from day one; macOS and Linux are nice-to-haves we can phase in later if your framework makes that easy. Gameplay details will be shared once we’re under NDA, but expect real-time action with a strong social layer: live leaderboards, head-to-head challenges, chat, and secure in-game wallets for virtual chips. Solid netcode, account persistence, and clean separation between client and server logic are critical acceptance points. You’re free to propose the tech stack—Unity, Unreal, HTML5 + WebGL, or any engi...
We are developing a narrative-first anime-style PC game for Steam, combining drama, action, and slice-of-life storytelling into a deeply choice-driven experience. The game will center on memorable characters, emotional tension, and player agency, allowing choices to shape relationships, alter key events, and lead to multiple endings. The tone should balance intimate everyday moments with dramatic confrontations and action-driven sequences, creating a story that feels personal, dynamic, and replayable. Core requirements include: Branching storyline with multiple endings Relationship systems that evolve through player choices Decision-driven event outcomes with lasting consequences The full development scope covers writing and implementing branching narrative content, integrating scenes...
I’m pushing our first title, “Crucible of Ascension,” toward a playable milestone and need a Unity-savvy gameplay programmer to make it happen. The game blends real-time arena combat with a deck-building layer, so every card you play must feel snappy, balanced, and deadly in the thick of battle. What I need right now is full game development support—someone who can dive into existing code, tighten the core combat loop, hook in card logic, and keep the frame rate buttery smooth in hectic multiplayer sessions. Expect to spend most of your time in C#, ScriptableObjects, and Unity’s input and animation systems while collaborating with our small remote team through Git and regular stand-ups. We’re moving fast (the goal is ASAP), so clean, well-documente...
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