c# Unity3D simple job

I've a Unity3D project that simply does a marker tracking using ARToolkit. ARtracking and syphon input and output works. I'm stuck with OSC handling. I wish to change the marker it's looking for via a custom OSC message.

If i send /QRquale 2, it should look for "[login to view URL]"; "/QRquale 3" should look for "[login to view URL]"... and so on, for a total of 5 patterns.


The project grabs a Syphon video stream and displays it where a marker is detected. Then generates a Syphon stream of the whole picture. Syphon is a MacOS-only technology - the Windows counterpart is Spout. This part already works.

On ARToolkit Gameobject I set a OSC Event receiver. It listen for /QRquale <int> messages. Whenever it receive s message, it should change “Pattern file” property in “ARMarker” component, this way:

QRQuale Pattern file

1 [login to view URL]

2 [login to view URL]

3 [login to view URL]

4 [login to view URL]

5 [login to view URL]

When a /QRquale 0 is received, ARtracking must be disallowed, not to use useless resources. Just the webcam flow should be rendered. 0 is also startup status.

Whenever a new pattern is loaded, video coming from Syphon stream should be faded to 0% opacity in 2 seconds. Whenever a pattern is found, that video should be faded from o to 100% opacity in 2 seconds.

When app receives a /Freezecam 1 OSC, it should stop updating frames coming from webcam and show the last freezes one. /Freezecam 0 starts to show webcam stream again.

For your reference, a QLab files streaming the input Syphon server is included in the project files.

This is a software needed for an artist project, not commercial at all; that means I pay it with my own funds and unfortunately need to keep budget quite strict. If you are interest in your final use, please check: [login to view URL]

Project is here: [login to view URL]

The Unity project file is /KlakSyphon/Assets/[login to view URL]

Skills: Unity 3D, C# Programming

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( 0 reviews ) Bergamo, Italy

Project ID: #21885098

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**Dear** I have many experiences on Unity Projects. I have done AR/VR and Unity Games. I am using C# in Unity to make Apps for both android and ios. I have done also 3d character modeling. Unity supports Android, Ios a More

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Hi there, I have some confusion about your requirements, I understand the project except the "[login to view URL]", you mean [login to view URL] I am professional VR/AR developer. I am interested to do the job, if you want to More

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I will do the job to the best of my ability Relevant Skills and Experience Computer skills

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Hello, Hope you are doing great! As per your requirement we do have a lot of experience with ARKit. I request to have a quick chat/call to discuss the requirement and make better understanding. We are a t More

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Hello, my name is Juan, I am a videogame development technologist, I use the unity engine and I program in C # and javascript with high knowledge in 2D, 3D, AR and VR, and I would like to be part of the project, thanks More

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