Create C++ Bridge Between iOS CocoaPod and Unity 3D Project
$30-250 USD
Closed
Posted almost 3 years ago
$30-250 USD
Paid on delivery
This is a small task, however, it could lead to future larger tasks and projects.
Currently, my team needs help with interfacing with an iOS cocoapod via Unity 3D. We have already created a native iOS framework, and created a cocoapod from that framework. Now we want to add the cocoapod through Unity 3D, and interface with the iOS native framework.
You cannot access Swift code directly through Unity 3D, so you have to create a C++ bridge. We understand this concept from various tutorials we found online,
Ref-
[login to view URL]@kevinhuyskens/implementing-swift-in-unity-53e0b668f895
However, we are receiving errors and still cannot call any native iOS interfaces from Unity.
If you have experience working with iOS + Unity 3D and have created bridges before, we would like to work with you. It is a small task, but let's build up a relationship so that we can do future works together. We do a lot of Unity 3D work, from plugins to games.
Hello!
I have completely read your requirements.
I am unity Developer and have 10 years of experience in it.
So I have some important questions related to this and also have few suggestions.
I am waiting for your message in that chatbox so we can discuss it in detail.
Thank You.
Hello,
I hope this finds you well. I have just seen your project requiring;
Mobile App Development
C# Programming
C++ Programming
Unity 3D
iOS Development
I believe that my 10-year experience in this field is what you need right away. Avoid the headache of looking further.
Let's save time and focus on the real task. My proposed timelines and budget are just placeholder and an open for negotiation to increase or decrease as per the full requirements at hand.
Allow me to prove how better my review can be. Smile all the way! Click the message button, so initiate the conversation.
Regards,
Fridah