Create an elastic mesh for unity to use on a catapult
£20-250 GBP
Completed
Posted over 7 years ago
£20-250 GBP
Paid on delivery
We need someone to create a elastic mesh (Probably procedural), with texture to create a realistic stretch effect for a catapult in our game. We are looking for just the elastic prefab. The delivery should be a unity package (Not using Pro features, and at least unity 5), with the elastic mesh between three cubes, and when moving one, the material stretched away from the other two (as it would in a catapult). Please see this video link to see an example of what we would want.
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The price I'm asking for the job is significantly lower than the others'. As soon as I've seen this job, I've started writing the script and got a good solution which is efficient and easy to set up.
£55 GBP in 1 day
5.0 (1 review)
1.7
1.7
6 freelancers are bidding on average £282 GBP for this job
I can create the scripts and assets needed to achieve the result you want. It can be done via a script that updates the mesh's local scale on the fly, or by creating a simple rig and controlling the bones themselves. The best choice will depend on your exact needs.