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Create a 2D App Like EyeMove2 (Ball moving side to side)

$100-200 USD

In Progress
Posted almost 10 years ago

$100-200 USD

Paid on delivery
Full Description: For Windows, Linux, Mac. Desktop only, don't need mobile. Enhanced recreation of this: [login to view URL] Program will consist of two parts: Initial settings screen, use the EMDR Program Lay-Out (attached below in PNG and PSD). - 1. Resolution options: drop-down menu with all typical resolutions in ratio's 4:3, 16:9, 16:10. (Please show resolution + ratio, e.g. '1920x1080 [16:9]' - 2. Cycle interval: a slider with intervals ranging from 10 seconds to 90 seconds, shown in a box to the right. Allow the user to customize the interval manually by typing a number from 10 to 90 in that box. - 3. Pause interval: same as the cycle interval, only this time from 5 to 30 seconds. Pause interval only applies to multiple cycles (so cycles > 1). There is no pause interval on the last cycle (for obvious reasons). - 4. Speed: a slider with about 20 different levels, going from very slow to very fast, described in next part. - 5. Pattern: the fireball should be able to move in 3 distinct patterns. Normal [Left to Right], Eight [Like an infinite sign: 8 ], and Curve [Where it randomly alternates between half-circles up and down, changing at the end of the line). - 6. Windowed Mode: Simply Yes/No tick box for using Windowed or Not, default is set to No (so Fullscreen). - 7. Number of cycles: Just a box, choosing a number from 1 (no pause interval) to 99. - 8. Show timer: Yes/No box, shows a timer in the top-left corner counting down the seconds until the interval. Resets next interval. (Obviously.) Default is set to No. - 9. Go button starts the program. All these settings should be saved when changed. The program: - Visual: Black background, similar graphic + effects to the one in EyeMove2. Any other Fluid graphic is fine too. There are plenty of beautiful ones out there freely available, so don't bother designing this yourself. The color scheme for the ball should be white, this blue: #0583c8, and any lighter blue in between those two. (This is the same colorscheme as the website: [login to view URL]) - Timer: Top Left Corner, 10 pixels from left, 10 pixels from top. Font 'Capture It,' with the effects/colors included in attached PSD. Remove drop shadow, make font size '16pt'. Timer should go on/off by pressing T key. - Pause program: Spacebar should pause/unpause the program. - Close program: Escape should close the program and immediately return to the settings screen. - Patterns: - Normal: Ball starts on the left side of the screen, from the center. Moves left to right. - Eight: Ball starts on left side of the screen. For a resolution of 1920x1080, it will go from [0px, 540px] to [480px, 810px] to [960px, 540px] to [1440px, 270px] to [1920px, 540px], then back through [1440px, 810px] to [960px, 540px] to [480px, 270px] to [0px, 540px]. This will give it a lying 8 shape. - Curve: Starting left, it goes through either an upper or a lower curve (randomly), then from right back to the left (also with either curve randomly). Meaning, at halfway across the screen [x = 960px] it'll be going either through y = 270px or y = 810px. - It should be moving at a variable speed, with peak speed being around 100% the screen width per second on the lowest speed setting. (1 of 20) The highest speed setting should go around 400% screen width. - It should accelerate and decelerate on the edges, like in EyeM2. It should never touch the screen. Lastly, it needs to be able to play two sounds: - A file called [login to view URL] whenever an interval ends. - A file called [login to view URL] as a looping soundtrack. Happy bidding!
Project ID: 6202543

About the project

4 proposals
Remote project
Active 10 yrs ago

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4 freelancers are bidding on average $431 USD for this job
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i have 4 years of experience in c programming, c++ programming and i can start your work right now 100% as you want for more information you can contact me...........................................................................................................
$721 USD in 25 days
5.0 (2 reviews)
4.6
4.6
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Hello. This seems very appropriate for python. I will write it in a machine independent way. In fact, it will be very easy to turn it into a smartphone app if you'd like to. If I understand you correctly, there is basically a graphic animation and a user interface to control it. I can do both things. I was working for a company that created 3D graphics, and I was in charge of programming the graphic demos and the user interface to control it. I will use PyGame for the graphics and TkInter for the graphic user interface. PyGame supports sound and mp3 playing, so that's not a problem either. I would be happy to discuss with you the specifics. If you prefer other libraries to be used, I'd be happy to accommodate your preferences. Best regards, Ya'ar
$666 USD in 6 days
0.0 (0 reviews)
0.0
0.0
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I assume you speak Dutch. If I am wrong, please tell me. I have no issues with speaking English. Ik zou deze applicatie maken met behulp van Qt/QML. Dit is een framework voor C++ die het makkelijk mogelijk maakt de applicatie cross-platform te maken. Zelfs Android en iOS zouden triviaal zijn. Qml is een decleratieve taal die javascript gebreukt maar die volledig is geschreven in OpenGl in de kern. Hierin schrijft men de gui of spellen met een Qt(C++) backend. Het is een taal die het makkelijk mogelijk maakt aan te passen aan het scherm, daarom zijn de schermafmetingen niet echt nodig. Fullscreen is ook mogelijk en niet disruptive (geen wachten tot het scherm is aangepast na het sluiten/wisselen tussen schermen) Hiermee kan ik snel, dus goedkoop, tot een goed werkend en mooie applicatie komen. Aangezien ik een fulltime job heb, kan ik dit niet sneller leveren. Ik heb reeds ervaring met deze framework. Zo ben ik nu bezig met het herschrijven van PokerTH (een open source poker spel) met een responsive layout.
$172 USD in 14 days
0.0 (0 reviews)
0.0
0.0

About the client

Flag of NETHERLANDS
Geleen, Netherlands
5.0
20
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Member since Apr 4, 2012

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