Explosion particles directx jobs
Hello guys i'm looking for online trainer for VFX Mastering especially in maya particles and FumeFx plugin
I am working on a project/service that publish more than 300 pesticide's particles on a single wine analysis. A farmer ask us to perform the analysis. We do that and publish it on a website. Our scientist do it objectively and an algorithm rate the wine with a non-toxicity level depending on the pesticide's volume found. We deliver a qrcode on a sticker to the farmer so she can stick it on the bottle. A drinker while sipping the wine, can read such information just by reading the qr-code on the mobile phone. We're in alfa version and we are looking for ideas, farmers that want the analysis, thought. What I have to do is a 3 page "landing page" where one page is for the wine's analysis, one page is for the homepage where a user sees several section incl...
C++ DirectX simple football penalty game. Half of the game is already finished(ball is firing in the selected direction). All I need is to add a football goal model and counter that counts the goals when ball is in goal. The last thing that has to be fixed is release objects when programme is closed. Thank you
I have an old project coded in C++ uses DirectX and DirectDraw. There is a nagging issue with the client when a user alt-tabs out the client then goes back into the client (which is full screen) sprites/drawings becomes missing
I have a character model that was already created. However, I need it to be refined to further match reference pictures and also create photorealistic textures. This model will be used in Unreal Engine 4, so I must have the following texture maps: - Base Color (Diffuse) - Normal DirectX - Metallic - Roughness - Subsurface I need this completed by Thursday, December 22.
Need a C# .net wrapper or class to send keystrokes to a game in directx. I have tried InputSimulator wrapper, SendKeys, keyboard event api but has been unsuccessful. The only way that keystrokes can be simulated thus far is having my application trigger a macrorecorder script to click to the game and do that work and then click out of the game to be triggered again. Success on this project is determined by the success of this code to generate keystrokes from a seperate application.
onstruct a random path for N particles (see Example in python done in class). The direction is continuous between 0 and 360 °. There is a probability of movement associated with each quadrant of the circle (see image at the end). Each particle has its own random probability of movement. Read these probabilities of a text file. The grid is closed (). Example of execution Python timeSteps minX maxX minY maxY MinX maxX minY maxY, are the limits of the grid. contains the 4 probabilities (4 quadrants) for each particle 0.25 0.25 0.25 0.25 mu1 sigma1 0.10 0.10 0.40 0.40 mu2 sigma2 This means that there are 2 particles (as many lines as the file contains): The first particle has the following probabilities
Need to develop a Graphic UI to display some signals from instrument using SharpDX and DirectX.
I am using Particle Swarm Optimisation for optimisation by connecting Matlab to Hysys. I have written a few files for it but it does not work for large particles and iterations and it lacks a code to optimise a pressure that i will elaborate on . I am trying to optimise the objective function which can be found in fevalhysysCC by varying the pressure in stream 2 and the molar composition in stream 1 (by changing the mass flow of ethane and propane as hysys doesn't allow you to change the molar composition directly through matlab). In addition, I am also trying to change the pressure in stream B with lower bound pressure=4000kPa and upper bound pressure maybe 10000kPa in order to find the best pressure to optimize the objective function. I need help with this part. The eq...
Implement a new Entity that uses a new shader.
Hello, I am looking for someone that can make a program similar to the one found at this link: This software will have the following simple requirements: Run on Raspberry PI Only use the Keyboards Numberpad Play an explosion sound upon detonation Run in full screen, not dependent on screens actual size. I don't have much of a budget, so I beg of you to please be kind. If you have further questions, please let me know. This program is for my personal use only and its object is for airsoft/paintball simulation games. Please feel free to look at the above link and if you feel you can very closely match the requirements let me know.
Basic Windows Game Design using C++ & DirectX 11.2 in Visual Studio 2015
Hello all, I want to model a fluid flow problem by comsol. Applying a magnetic field on flowing liquid in a cylindrical pipe. The liquid contains iron nanoparticles which will aggregate under the effect of external magnetic field. The volume fraction of iron particles is 1%, the size of these particles is 50 nm (spherical), and the magnetic susceptibility of the particles is 0.2. The base fluid is benzene. The particles enter the pipe as suspended particles( totally stable suspension) and they will exit as clusters or chains due to the effect of external magnetic field. The size of the clusters or chines depends on the strength of the magnetic field and applying time.
...4: 6 of 20 Level 5: 10 of 25 Level 6: 15 of 30 Level 7: 18 of 35 Level 8: 22 of 40 Level 9: 30 of 45 Level 10: 37 of 50 Level 11: 48 of 55 Level 12: 54 of 60 Note how scoring works in this game. How many point an explosion is worth depends on the length of the chain. So for example if the user clicks and the initial explosion causes balls 1, 2 and 3 to explode, each explosion will be worth only 100 points and the user will get 300 point in total. However if the initial explosion causes ball 1 to explode, ball 1 explosion causes ball 2 to explode and ball 2 explosion causes ball 3 to explode, the user will get 100, 800, 2700 points respectively. That’s 3600 points in total, 12 times more than in the first scenario! You can find the...
Hi got my engine written in c++ and need to implement 1 new class - see pic so u know what i want. Deadline 2 hours!
Hi, i have my own render engine (c++) and need someone that can implement new class for it. This class should be able to create simple donut/torus - check picture. It has to be done in 2 hours - its not complicated.
I got one simple task but it has to be done in 3 Hours. Need to implement one new class for my engine and than also update another class. If u can do it please contact me ASAP
...scientific breakthrough and the job is to plan an intellectual property strategy. What do you do? DNA and Virus-Like Particles Vaccines The effectiveness of a vaccine can be measured by its ability to induce both a cellular and a humeral immune response. Current vaccination strategies fail to induce a high level of both humeral and cellular immunity and therefore, have a less than optimal potency. This problem has resulted in a need for multiple and frequent immunizations in an attempt to achieve a desired immune response. Investigators have developed a vaccine that elicits both cellular and humeral responses. The vaccine is a combination of virus-like particles (VLPs) and DNA, which can potentially vaccinate an individual against pathogens like the human immunode...
i need to implement something in to my code - if u are experienced it only takes max 1 hour. Create a hierarchy of 3 levels need it ASAP.
My EM drive is emitting Genon particles when I fire it up. I need to contain these as they are causing some time dilation problems which have stuck me here. I've successfully used and array of shaped 3d printed rare earth magnets to contain a few of them but obviously the setup is not as powerful as it needs to be. I need someone to make me make a portable cold fusion power generator so I can feed the iron oxyarsenide channels running to my array of giga tesla electromagnets. When we have that working I will need your assistance with other aspects of my drive so you will need to be fluent in both English and Russian as many of the equation notes you will be referring are scrawled in Russian by Kozyrev. You will also need to be proficient in using unity 3d as I will require you...
Hello all, I want to model a fluid flow problem by comsol. Applying a magnetic field on flowing liquid in a cylindrical pipe. The liquid contains iron nanoparticles which will aggregate under the effect of external magnetic field. The volume fraction of iron particles is 1%, the size of these particles is 50 nm (spherical), and the magnetic susceptibility of the particles is 0.2. The base fluid is benzene. The particles enter the pipe as suspended particles( totally stable suspension) and they will exit as clusters or chains due to the effect of external magnetic field. The size of the clusters or chines depends on the strength of the magnetic field and applying time.
I want to do a photo like the weeknd car explosion in the hills with my face
I installed a gantry 5 template in a joomla 3 site: I would like to make change the code of one of the particles (ie the block where the teapot is located) I want that a blue sheet appears when one flies over the particle (with the teapot), as is the case in the bottom particle. I will give photos to better explain my project.
We need a revolution slider (wordpress plugin) 3d parallax . We have some photos which we need to be make them parallax. (many layers and extra objects, and particles in the photos). We need your imaginatin to make them impresive. Here is an example · Our Company produces Water Based coatings. · Most photos are interior rooms and exterior buildings.
Hello! For an event I'm designing, I need to make a small video where you can see all the people moving around the map of the space where the event takes place. It should look like one of those mini maps you have on video games. The idea is for the people particles to move around and spread in the space but avoiding walls and collisions between themselves. They should also be intelligent enough find their way around through doors instead of pushing against walls the whole time. I'll give you the .ai version of the map and the space size. It should be 350 elements moving around for the final file, but I'd like to be able to change that. OUTPUT: Unity file I can edit
Need stereo rendering of one cube. It really simple if u are experienced in directx it will take max. 1 hour
The initial goal of the project is to stream a Windows 10 desktop/monitor to multiple clients at lower than 100ms latency. Essentially video conferencing. DXGI desktop duplication and ffmpeg should be effective. If the latency introduced by ffmpeg is too high another encoder like x264/h264 might be necessary. It may be necessary to convert the directx 2d texture from RGB to YUV before sending to the encoder. Audio, hardware accelerated video encoding and network transmission are secondary at this stage. I am open to suggestions on other ways of accomplishing this task that I have not discovered. In summary, I require an application that interfaces DXGI Desktop Duplication and ffmpeg with the lowest latency possible.
i need to implement something in to my code - if u are experienced it only takes max 1 hour. Create a hierarchy of 3 levels need it ASAP.
We are an indie company called JinxSoft and we need help with a large number of particle systems created for our game Jinx: Womb of Cosmos Please check information regarding the game here: We will provide a scene in Unity3d so there the freelancer will be able to work and create the particle systems. Also we have downloaded a large number of particle systems from Unity3d Asset store that will be provided as well. The level of the particle systems we need can be viewed here : There is no specific budget for this project, simply we need to mention that there are hundreds of particle systems to be made for the game. We will require from the freelancer to make a sample particle first before assigning the project. Regards JinxSoft Development Team
...files with very simple animation for rotating logo and moving stars and sparkle some of them ( you can make it as particles )in the background the 10 files are the same but just changing the background color , we have a certain pantones for that , and we need the videos to be looped , it will be shown on LED screen as a background for a stage event ( for every color i need it twice with only inverse horizontally , the animation of the logo will be down the corner on the down corner will rotate on X on right side , the other on left corner rotation will be on left side ) - also we need about 30 files with simple animation of stars and sparkle some of them ( you can make it as particles ) with text animation entrance , all of them are the same only the text will be changed...
We are in need of a skilled developer that can write a custom DirectShow filter that will play/pause/seek MPEG-Dash media files from a remote server. Currently we have a mature DirectX/DirectShow application that can play back MP4/MPEG video files that are available locally on the computer file system. Our goal is to support multimedia streaming as well as maintaining current functionality of local file playback. We originally chose DirectX/DirectShow many years ago because of the capabilities and maturity of the DX API and also its popularity and large community of support in the game development industry. We are choosing MPEG-Dash for the first streaming technology to support because of its ability to adapt to different video qualities based on the client do...
We are in need of a skilled developer that can write a custom DirectShow filter that will play/pause/seek MPEG-Dash media files from a remote server. Currently we have a mature DirectX/DirectShow application that can play back MP4/MPEG video files that are available locally on the computer file system. Our goal is to support multimedia streaming as well as maintaining current functionality of local file playback. We originally chose DirectX/DirectShow many years ago because of the capabilities and maturity of the DX API and also its popularity and large community of support in the game development industry. We are choosing MPEG-Dash for the first streaming technology to support because of its ability to adapt to different video qualities based on the client downlo...
Molecular dynamics simulation of 1 nm particles. These particles are charged (same charge) and under an external electrical field. Requirements: 1- find the dynamics of these particles 2- find if the particles aggregate or not (no overlap condition must be considered)
See the three illustrations at the top of the page on the following web site: "Dry Ore", "Ore Wetted by Capillary Action" and "Saturated Ore". I require someone to replic...illustrations. I would like an additional illustration that illustrates the two functions of the sensors. The first sensor measures the "moisture" of the ore. That is, the relative volume of water contained in a unit of volume. The second sensor measures the "compaction" of the ore. That is, the relative size of the ore particles. That is, the smaller the particles the closer they are together and the more "compacted" the ore is. The larger the particles, the more gaps between them and therefore less "compaction&...
...2D game here that requires the following: 1. Illustration of the game story, which is 10 chapters long, each of which between 2 to 3 illustrations. 2. Different sort of graphic assets for the game, including background sceneries (multi-layered parallaxified), main unit (4wheels) improvements, trees, etc. 3. Some animated assets, such as birds, shaking trees. 4. Some visual effects, like explosion, etc. (For these we have purchased prefab assets, your task would be to sort them through and insert proper ones). * REQUIRED * 1. Experienced in Unity. 2. Knowledgeable in game design. 3. Fluent English. 4. Reliable internet connection and Skype availability. We are a very small yet flexible team and given your work was satisfactory we will have more work coming. ...
Hi need a project is done in android studio where user can pour milk from jug in glass , and milk should have a movement when is moved, i just need the particles part not whole projects here go with this reference app Note: The project should be done in android studio if any game engine is used then discuss with us about engine
...have a script written for me that does the same as the particles doing on this website: I need this particle system to change particle color on a specific interval. This color change needs to be animated, so it changes color smoothly. Just like the website I linked. I do however NOT need the particles to create a circle / sphere. I only want them to move around like they do on the website below. I want to be able to add a button to my website, which makes the particles "explode" and fall down. The explode function should look like that the particles move outwards slighly but fast, and then fall down away from the view. I also want another button, which initiates the script again, and creates the particles again. Let me know if...
We want to create an animation that shows the solar panel being coated like the picture and the dirt particles falling onto the solar panel and then the rain droplets pick up the dirt cleaning the panel.
Logo and banner for e-eCommerce graphics site. Logo concept: matchstick (shown in the left side of the picture), lightning up and creating an orange flame (a bit turned to the right like it is blown by a left-to-right- wind), which gradually travels to the right side of the picture transforming itself into a color explosion. Everything on black and white background (same picture on black and white background) example of color explosion attached.
I'm a programmer occasionally. I need advice and guidance for working with DirectX and C ++
Writing a Matlab code to solve Smoluchowski equation of particles aggregation
The description can be seen in the attached files
...duty - goes to the service or goes off service equip - the person can equip himself Rescue service commands: every player leaves a corpse after death when he dies, someone can dial the emergency call and select when he wants to call. If, for example, The rescue service can call a rescue service the emergency call by writing / acceptservice! When he receives the emergency call he gets red particles, which lead to the player who called the rescue service! If there is then a corpse, then he can write: / revive this is the life of the player : ./recipe [name] [drug] : ./disease [investigate] Mafia: commands: > Selldrug [player] [drug] [crowd] [price]> selling drugs. Drug store [drug] [mege]> drug-taking. Bl> Who is on the Blacklist > Newgun> Create weapons...
...duty - goes to the service or goes off service equip - the person can equip himself Rescue service commands: every player leaves a corpse after death when he dies, someone can dial the emergency call and select when he wants to call. If, for example, The rescue service can call a rescue service the emergency call by writing / acceptservice! When he receives the emergency call he gets red particles, which lead to the player who called the rescue service! If there is then a corpse, then he can write: / revive this is the life of the player : ./recipe [name] [drug] : ./disease [investigate] Mafia: commands: > Selldrug [player] [drug] [crowd] [price]> selling drugs. Drug store [drug] [mege]> drug-taking. Bl> Who is on the Blacklist > Newgun> Create weapons...
...duty - goes to the service or goes off service equip - the person can equip himself Rescue service commands: every player leaves a corpse after death when he dies, someone can dialthe emergency call and select when he wants to call. If, for example, The rescue service can call a rescue service the emergency call by writing / acceptservice! When he receives the emergency call he gets red particles, which lead to the player who called the rescue service! If there is then a corpse, then he can write: / revive this is the life of the player : ./recipe [name] [drug] : ./disease [investigate] Mafia: commands: > Selldrug [player] [drug] [crowd] [price]> selling drugs. Drug store [drug] [mege]> drug-taking. Bl> Who is on the Blacklist > Newgun> Create weapons....
...duty - goes to the service or goes off service equip - the person can equip himself Rescue service commands: every player leaves a corpse after death when he dies, someone can dial the emergency call and select when he wants to call. If, for example, The rescue service can call a rescue service the emergency call by writing / acceptservice! When he receives the emergency call he gets red particles, which lead to the player who called the rescue service! If there is then a corpse, then he can write: / revive this is the life of the player : ./recipe [name] [drug] : ./disease [investigate] Mafia: commands: > Selldrug [player] [drug] [crowd] [price]> selling drugs. Drug store [drug] [mege]> drug-taking. Bl> Who is on the Blacklist > Newgun> Create weapons...
Need EXPERT JS developer with knowledge. I have a animation which looks like this: JS developer with knowledge. I have a animation which looks like this: , I need to animate this so that when a button is clicked - a function is called, I.e explode() and that will animate the sphere or circle to this: . I also need a function called something like retract() which will animate the particles back to a circle / sphere. The reason I want these animations in functions is that I will call the animations / functions on button clicks. If you KNOW you can solve this smoothly and make smooth animations , write 'Let's '. My budget is 50 USD.
Two concepts to be created: ** Create a realistic brush-stroke effect logo in accordance or similar to the theme provided (see attachment). ** Create a realistic paint-explosion effect logo in accordance or similar to the theme provided (see attached).
Using WebGL and JavaScript (but not ), and the mathematics package that comes with the textbook (or another package approved by the instructor IN ADVANCE), develop a two dimensional interactive game with the following features: 1. The playing field starts as a circular disk centered at the origin 2. The player views the disk from...Additional Implementation 1. The effect of the poison administered also propagates outward from the point of insertion of the poison until all the bacteria are destroyed 2. When two bacteria cultures collide, the first one to appear on the circumference dominates and consumes the later generated bacteria. 3. When a bacterial culture is hit, use a simple 2 dimensional particle system to simulate an explosion at the point where the poison is administere...