Thermal Shader for Unity, Will be used differently from the common use
$250-750 USD
Paid on delivery
I'm pull mesh using vertex manipulation. What I need is a shader and prefaribly a C# script to control the shader. I need this shader to color vertices based on their position. I need 3 tresholds to define colors. These tresholds will show me how far vertices have becaome if they are too far out, out triangles will be red. If they are in the perfect position it will be green and if they too far in it will be blue.
Take a look at the video to understand more. In 0:53 you can see the view I want to have
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if you read this type banana to your bid.
I can explain more over chat.
Project ID: #15865639
About the project
10 freelancers are bidding on average $524 for this job
i think i can work on this and make it work ,i have done with shaders Relevant Skills and Experience shader Proposed Milestones $500 USD - shader
Heĺlo, I am an unity expert. I can fulfill your requirements with optimal results within adept time frame, I am an IT engineer. kindly drop me a message to initiate the project communication process.
Sir i am new at freelancer but a professional at unity 2d 3d and C# programming. Actually we are a group of some best unity developers who works day and night to give you quality product. Relevant Skills and Experienc More