Demo - Mosiis Tale a Concept Now AAA title
$5000-10000 USD
Paid on delivery
I need an experienced 3D artist. I need an experienced rigger. I need an experienced programmer. I need an experienced environment artist. I need an experienced visual storyteller.
Mosiis Tale is a first-person shooter that focuses on the emotional experience a player will feel while enjoying the game. Kickstarter will be the source of funding to create a demo. There is a lot to unpack in this game so be ready for a whole experience and a long journey.
I'm going with Unreal Engine 5
Demo Only
Technical Document for AAA Title Game Development
Game Overview
Title: Mosiis Tale
Genre: First-Person Shooter (FPS), Story-Driven, Linear
Graphic and Gameplay Benchmark: Comparable to Halo 4
Engine: Unreal Engine 5
Setting: Singular, dynamically adjusted difficulty
Narrative Theme: Emotionally intense, graphic storytelling focusing on deep emotional experiences stemming from trauma, resilience, and discovery.
Technical Requirements
1. Game Engine
Engine Version: Unreal Engine 5
Core Features: Advanced lighting, real-time rendering, physics-based dynamics, Niagra VFX system for complex visual effects, MetaHuman for high-fidelity character models.
2. Art and Design
3D Models: All assets to be custom-made except for MegaScans assets for environmental details. High detail and realism are key.
Textures: High-resolution, PBR (Physically Based Rendering) textures.
Animation: Advanced rigging and animation for realistic character movements and interactions.
Environmental Design: One setting with variable environments depicting intense emotional and narrative-driven scenes.
UI/UX Design: Intuitive, minimalistic interface design focusing on immersion and narrative integration.
3. Narrative and Storytelling
Writing: Deep, narrative-driven storytelling focusing on the protagonist's emotional journey, including trauma, discovery, and growth.
Voice Acting: High-quality voice acting to convey deep emotional narratives and character development.
Cutscenes: High-fidelity, cinematic cutscenes to advance the story and develop characters.
4. Audio
Sound Design: High-quality, immersive sound design for environments, character interactions, and action sequences.
Music: Original score to complement the emotional and narrative arcs of the game.
5. Gameplay Mechanics
Shooting Mechanics: Refined gunplay mechanics comparable to Halo 4, with emphasis on realism and player feedback.
Difficulty Adjustment: The game dynamically adjusts difficulty based on the player's ability and decisions, emphasizing narrative over challenge.
Interaction: Advanced interaction systems for environmental storytelling and puzzle-solving.
AI: Advanced enemy AI for challenging combat scenarios and story-driven interactions.
6. Technical Performance
Optimization: Game must be optimized for high-end PCs and next-gen consoles, targeting 60fps at 4K resolution.
Networking: Robust networking code for potential future multiplayer expansions or content updates.
7. Development Team Requirements
Programmers: Experienced in Unreal Engine 5, AI, gameplay mechanics, and optimization.
3D Artists: Skilled in character design, environmental design, and animation.
Visual Storytellers: Experts in cinematic techniques, narrative integration, and cutscene creation.
Sound Designers: Experienced in immersive soundscapes and original music composition.
Project Management: Agile development experience, with a focus on collaboration and iterative feedback.
8. Budget and Schedule
Budget: Detailed budget plan covering all aspects of development, from pre-production to launch.
Schedule: Timeline with milestones for pre-production, alpha, beta, and final release stages.
Additional Considerations
Community Engagement: Plan for early engagement with the gaming community, including beta testing feedback and promotional events.
Post-Launch Support: Strategy for post-launch content, updates, and community support.
Conclusion
This document outlines the technical and creative requirements for developing a AAA title that is graphically and gameplay-wise comparable to Halo 4, with a unique, emotionally intense, and story-driven experience. The project demands a dedicated and skilled team capable of pushing the boundaries of current game development to create a truly memorable experience.
Project ID: #37768571
About the project
22 freelancers are bidding on average $8606 for this job
Hello, how are you? I am a game designer and developer working for over 8 years. I have a team with me with a few developers and designer, artists and animators for both 2D and 3D. We finished a lot of games before and More
Hey Good evening , Just finished reading the brief details and currently going through attached files . I see you have been looking for someone who has experience with these tech stacks 3D Modelling, Animation, Unreal More
Hi there,I'm biddin on your project "Mosiis Tale a Concept Now title" I have read your project description and i'm confident i can do this project for you perfectly.I still have a few questions. please leave a message More