Unity is a platform used to develop and design games and applications. It's a powerful game engine that gives developers the ability to create interactive 3D worlds and designs with easy-to-use tools. The Unity Editor is the main platform where developers create these virtual experiences, and the Unity Developer is responsible for taking these creations to life by coding the scripts, debugging, and ensuring the product follows the original vision set through the development process.

Unity Developers are usually experts in C# and JavaScript, as well as responsible for understanding the underlying mechanics, physics, and concepts behind 3D worlds, animation, and game development principles in general. They understand both technical and creative aspects surrounding video game development and possess great problem-solving skills.

Here's some projects that our expert Unity Developer made real:

  • Creating interactive 3D games from scratch
  • Developing mobile applications
  • Developing 2D platforms with multiplayer elements
  • Producing compelling video animations for marketing campaigns
  • Building realistic simulations of physical environments
  • Enhancing existing projects with better UI/UX designs.

An experienced Unity Developer can help make your development team more efficient by utilizing their knowledge to bring your project’s vision to life while having great attention to detail when it comes to testing performance, debugging errors, and making sure everything runs smoothly. Our Unity developers here at Freelancer.com are capable of making high quality work at a professional level that can meet your expectations as our success stories demonstrate.

We invite you to post your own project on Freelancer.com and hire a professional Unity Developer that can help develop your desired project following your exact specifications while having exceptional knowledge in game migration, portability improvements, artificial intelligence programming, and physics based scripting among others. Get your project off the ground today!

From 20,069 reviews, clients rate our Unity Developers 4.82 out of 5 stars.
Hire Unity Developers

Unity is a platform used to develop and design games and applications. It's a powerful game engine that gives developers the ability to create interactive 3D worlds and designs with easy-to-use tools. The Unity Editor is the main platform where developers create these virtual experiences, and the Unity Developer is responsible for taking these creations to life by coding the scripts, debugging, and ensuring the product follows the original vision set through the development process.

Unity Developers are usually experts in C# and JavaScript, as well as responsible for understanding the underlying mechanics, physics, and concepts behind 3D worlds, animation, and game development principles in general. They understand both technical and creative aspects surrounding video game development and possess great problem-solving skills.

Here's some projects that our expert Unity Developer made real:

  • Creating interactive 3D games from scratch
  • Developing mobile applications
  • Developing 2D platforms with multiplayer elements
  • Producing compelling video animations for marketing campaigns
  • Building realistic simulations of physical environments
  • Enhancing existing projects with better UI/UX designs.

An experienced Unity Developer can help make your development team more efficient by utilizing their knowledge to bring your project’s vision to life while having great attention to detail when it comes to testing performance, debugging errors, and making sure everything runs smoothly. Our Unity developers here at Freelancer.com are capable of making high quality work at a professional level that can meet your expectations as our success stories demonstrate.

We invite you to post your own project on Freelancer.com and hire a professional Unity Developer that can help develop your desired project following your exact specifications while having exceptional knowledge in game migration, portability improvements, artificial intelligence programming, and physics based scripting among others. Get your project off the ground today!

From 20,069 reviews, clients rate our Unity Developers 4.82 out of 5 stars.
Hire Unity Developers

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    I need a 3D walk-through of a building created from blueprints. The walk-through should be developed in Unity and have moderate detail with realistic textures. Key Requirements: - Convert building blueprints into a 3D walk-through - Moderate detail with realistic textures - Developed using Unity Ideal Skills and Experience: - Proficiency in Unity - Experience in 3D modeling and rendering - Attention to detail and ability to work from blueprints

    $455 Average bid
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    31 bids

    I want to bring a full-scale “CRMP” experience to mobile, so the game has to feel as lively and flexible as titles such as Grand Mobile RP or Live Russia Mobile—but run smoothly on both Android and iOS. Multiplayer functionality, an open-world environment, and deep role-play systems are the three pillars of the project. You will take the idea from first prototype all the way to App Store and Google Play release, including the server back-end that keeps sessions persistent and handles everything from chat to economy. I’m open to your preferred stack—Unity, Unreal, or a custom engine—as long as the end result delivers a stable, cheat-resistant experience and can be updated over time. Key deliverables • Detailed game design document that captures...

    $391 Average bid
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    6 bids

    I am looking for experienced game developers (individuals or teams) who can reskin the following games with a clean, modern look while fully respecting copyright laws. Each game must be completed within a maximum of 4 days. You should be comfortable using AI tools like Grok to generate and optimize source code, helping deliver high-quality results faster. I need freelancers or teams who can focus 100% on these projects and finish them as quickly as possible. The reskinned games will be integrated into my mobile app. The list of games is provided below. Please reply with your relevant experience, estimated timeline confirmation, and rate per game.

    $17 / hr Average bid
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    34 bids

    **Project Title:** Mobile Game Platform (Uno, Ludo + Mini Puzzle Game) --- **Project Overview:** We are building a scalable mobile game platform that combines casual multiplayer games with a mini puzzle system to improve player retention and engagement. The goal is to create a long-term gaming platform where players can enjoy both competitive multiplayer and single-player progression. --- **Initial Games (MVP):** * Uno (multiplayer) * Ludo (multiplayer) * Mini Puzzle Game (simple level-based game) Future expansions will include games like Tarneeb, Estimation, Billiards, etc. --- **Core Features:** * User account system (login/signup) * Shared player profile across all games * Online multiplayer (rooms or matchmaking) * Basic offline mode (AI if possible) * Shared XP system acros...

    $954 Average bid
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    93 bids

    We are hiring one senior Unity XR developer to build and ship a commercial standalone Meta Quest 3 / Quest 3S title for the Meta Horizon Store. This is a fixed-price, time-critical project with two connected deliverables: 1. a polished commercial Quest title 2. the reusable engine foundation it runs on, designed to support future titles in the same series We are not looking for a generic Unity freelancer. We need someone with real, verifiable Meta Horizon Store shipping experience. Required experience * At least 4 live Meta Horizon Store titles * At least 2 titles as lead or sole developer * Strong experience with: * Unity 6 LTS * OpenXR * Meta XR package set via UPM * Addressables * URP * IL2CPP ARM64 * Quest standalone optimization * Meta review / VRC...

    $11693 Average bid
    $11693 Avg Bid
    22 bids

    I want to turn a very lean tap-to-survive idea into a polished Android release that players can’t put down. The core loop is simple: the user taps to move a small character or ball and must keep dodging randomly generated obstacles for as long as possible. Everything needs to feel ultra-smooth, load quickly and run well even on low-end devices. What I need you to build • A lightweight Android game with a clean, attractive interface, three fun modes (Classic, Speed and Challenge) and a local high-score table that automatically stores the best run. • 3D animations for both the character/ball and the obstacles—nothing heavy, just enough depth to make the screen pop. If you think 2D or pixel effects would keep performance higher, I’m open to hearing the trade-o...

    $13 / hr Average bid
    $13 / hr Avg Bid
    14 bids

    I have a single player-movement script that already does the job, but the code has grown a bit unwieldy. I’d like an experienced Unity developer to open the file, streamline the structure, and tighten the logic while keeping behaviour identical in-game. My top priority is stronger error handling; where try/catch blocks or validation checks make sense, please add them. Please follow Unity’s C# coding standards throughout. Inline only the essential comments that clarify the changes you make—no need for line-by-line narration. If you notice any quick wins beyond basic cleanup, jot a short note so I understand the reasoning. Deliverables: • A revised .cs file that compiles and runs as before, now cleaner, safer, and easier to read • Brief notes (a few line...

    $177 Average bid
    $177 Avg Bid
    64 bids

    I’m building a small, multipurpose asset pack that recreates typical Indian trees, grass and ground vegetation. I need each plant in efficient low-poly 3D, supported by clean LOD stages and a matching 2D billboard so the set drops straight into real-time projects without extra optimisation work. All meshes only require a base-colour (albedo) texture; PBR detail maps are optional. You’re free to choose the exact species as long as they read instantly as Indian flora and sit comfortably in anything from an urban park to a thick jungle. Please aim for mobile-friendly polygon counts on the highest LOD and keep every lower level progressively lighter. Timeline is tight: once we agree on the species list I’ll look for first previews inside a week and final delivery within two...

    $117 Average bid
    $117 Avg Bid
    8 bids
    Rig 16 Mobile Game Characters
    5 days left
    Verified

    I have sixteen low-poly humanoid models, all clean and finalised as FBX files, that now need full production-ready skeletons for a mobile video game. The core objective is fluid body mechanics—walk, run, jump, attack, pick-up and idle loops must look natural on mid-range phones without taxing performance. Workflow expectations • You may use Maya, Blender or any comparable DCC, but the final delivery must import seamlessly into Unity’s Humanoid system (generic rig also acceptable if it stays mobile-friendly). • Consistent joint naming and hierarchy across all sixteen characters is essential so one animation set can drive every model. • Weight painting should minimise deformation on elbows, knees, shoulders and fingers; no obvious clipping when limbs reach...

    $173 Average bid
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    11 bids

    I'm looking for an experienced Unity developer to create a third-person PvP arena game for PC with PurrNet (PurrDiction) Scope of Work 1. Combat System Architecture Build a full server-authoritative combat system using PurrNet's PurrDiction prediction framework: Modular Attribute System — Health, Qi, AttackPower, Defense, CritRate, CritDamage, MoveSpeed, CooldownReduction, CCResistance, etc. with a modifier stack supporting flat, percent, and override operations with timed expiration. Must be rollback-safe (all state in predicted structs) Crowd Control System — CC taxonomy (Stun, Daze, Knockdown, Airborne, Slow, Root, Silence) with diminishing returns per CC type, CC resistance attribute, and escape mechanics (TAB break) Protection System — i-frames (dodge, a...

    $550 Average bid
    Featured
    $550 Avg Bid
    11 bids

    I need a single developer who can deliver two connected pieces of work: 1. A real-time voice chat room feature where users must log in before they can speak or listen. User authentication is the only required function for the first release, yet I would like the code structured so that private rooms and moderation tools can be added later without major rewrites. 2. A lightweight social game that lives alongside the chat rooms and encourages people to stay, play and interact. The exact theme is open, but it should be easy to pick up, driven by social interaction rather than complex puzzles or deep strategy. My ideal flow is: users sign in, jump into a voice room, and seamlessly launch straight into the game together. Whether you build this on top of WebRTC, Unity, Node, or another stack, ...

    $281 Average bid
    $281 Avg Bid
    22 bids

    This project centres on building a fully-featured social casino app that runs smoothly on both iOS and Android from a single codebase. The first release will focus on an engaging Slots experience, but the architecture should leave room for additional games later. Please refer this website then go to application you will understand what i need. Core gameplay • Slots engine with authentic reel physics, configurable pay-tables, free-spin bonuses and daily coin drops. Social & progression layer • Personal user profiles, including avatar, coin balance and level progress that persist across devices. • Global and friends-only leaderboards that refresh in near real-time so players can compare wins and bragging rights. • Cloud-saved data to keep every spin, purc...

    $24 / hr Average bid
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    134 bids

    I am building a mobile app and need a developer to create a 3D dog customization system similar to Rocket League’s car customization. Core Requirements: * A 3D dog character (already created in GLB format) * Ability to equip items: * Hats * Collars * Skins / colors * Accessories * Items must support rarity tiers: * Common * Rare * Very Rare * Exotic Features Needed: * Character viewer (rotate, zoom) * Equip/unequip items visually in real-time * Store system: * Display items by rarity * Purchase/unlock items * Inventory system: * Save owned items per user * Backend integration (Firebase or API) Technical Options (open to recommendation): * Unity (preferred for performance and flexibility) * OR Web-based () embedded in app via WebView Important: * The ...

    $227 Average bid
    $227 Avg Bid
    55 bids

    I'm looking for an experienced game developer to help bring my mobile gambling game idea to life. The game should include: - Multiplayer functionality - In-game purchases - Live chat support Ideal Skills and Experience: - Mobile game development expertise - Experience with gambling game mechanics - Strong knowledge of integrating multiplayer functionality - In-game purchase systems design - Live chat support integration Please provide a portfolio showcasing similar projects and be ready for a detailed discussion.

    $1966 Average bid
    $1966 Avg Bid
    80 bids
    Unity VR Autism Support MVP
    4 days left
    Verified

    I’m building a virtual-reality program that helps children on the autism spectrum recognise stress triggers and practise evidence-based coping skills in a safe, engaging space. The prototype must run natively on Oculus headsets and be architected in Unity for easy expansion to additional scenes, data streams, and hardware later on. For this first milestone I need three fully interactive scenes, each with age-appropriate lighting, sound, and sensory density controls that can be toggled at runtime: • School classroom • Park / playground • Home setting Within every scene a child should be able to trigger guided coping modules: • Breathing exercises (paced audio/visual prompts with haptic feedback) • Visualisation techniques (calming imagery overlays)...

    $2394 Average bid
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    38 bids

    Title: Unity or Unreal Developer – Heavy Equipment Simulation (Crane Focus) Description: I’m looking for a developer to build a small, realistic prototype focused on crane operation. This is not a full game—this is a first-phase playable build that focuses on controls and physics. The goal is to create something that feels real, not arcade. --- Project Scope (Phase 1 – MVP): - 1 mobile crane (using pre-made asset is fine) - Basic crane controls: - Boom up/down - Extend/retract - Swing - Hoist up/down - Load system: - Attach/detach load - Weight affects crane behavior - Basic physics: - Load sway - Stability changes based on reach/weight - Simple tip-over or failure condition - Small environment: - Simple job site (construc...

    $41666 Average bid
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    35 bids

    I have a fresh puzzle-game concept sketched out and I’m ready to turn it into a fully playable mobile title that runs smoothly on both iOS and Android. The core mechanic is defined; what’s missing is the technical and creative execution that will make the idea shine on actual devices. Scope – Design and build the complete game loop, levels, menus, and UI/UX – Implement light, engaging visuals and catchy sound effects that fit the puzzle style – Ensure responsive performance on mid-range phones and tablets Tech Unity, Godot, or another cross-platform engine is fine as long as the final binaries are native to each store and the source code remains well-structured and easy to maintain. Deliverables 1. Source code and project assets 2. Release-ready APK and IPA...

    $809 Average bid
    $809 Avg Bid
    28 bids

    I'm looking for an experienced mobile game developer to create an interactive experience based on the concept of a "slap chained together tower". Key Requirements: - The game should be engaging and suitable for mobile platforms. - Creativity in gameplay mechanics and design. - Ability to deliver within a month. Ideal Skills: - Expertise in mobile game development (Unity, Unreal Engine, etc.). - Strong background in game design and user experience. - Proven track record of completing projects on time.

    $531 Average bid
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    33 bids

    I want to turn a long-time dream into a playable first-person survival adventure set on an uninhabited Pacific island. The core loop is simple exploration and discovery: wake up shipwrecked, gather resources, cut down trees, craft basic tools, manage an on-screen inventory, and try to stay alive through a full 24-hour day–night cycle. Visual quality should lean toward realistic—but not ultra-heavy—so friends with average Windows PCs can install the build I share. Engine: I’m happy with either Unreal Engine or Unity; choose whichever lets you deliver the best results within a clean workflow. Key features I need in the first milestone • Smooth first-person controller with sprint, jump, crouch • Dynamic day/night system with sun, moon, and ambient light...

    $1610 Average bid
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    48 bids

    I’m building a location-based, multiplayer AR experience that turns a 25 × 25 ft pavilion floor into a living grid of tiles. Players look through their phones, walk across the mapped space, and claim tiles simply by standing on them—strategic movement is the heart of the game. As people weave through the grid, ownership flips in real time and scores update instantly, so every step counts. Visually, the world must feel unmistakably South Indian. Think intricate kolam-style line work flowing across the tiles and rich region-inspired colour palettes and textures stitched into the UI, particle effects and score animations. I’m leaning on traditional patterns and motifs rather than literal landmarks, because I want cultural flavour without force-fitting architecture. If...

    $1358 Average bid
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    10 bids

    I’m looking to have a compact first-person tropical island survival adventure game built for PC. The scope is intentionally small: think one self-contained environment, a short narrative thread, and a handful of interactive set-pieces that let the player explore, discover new things. No need for a ending, mostly want to be like a simulation survival in the pacific on an island. Here’s what I need: • A Windows-ready build with standard WASD / mouse controls and basic settings (resolution, volume). • One polished level that showcases simple exploration, item interaction, and a trigger-based event or two to move the story forward. • Lightweight art and audio assets are fine—placeholders are acceptable as long as they communicate the mechanics and flow. ...

    $763 Average bid
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    25 bids

    I'm looking for an experienced 2D game developer to create a mobile RPG game app Key Requirements: - RPG game mechanics and design expertise - Mobile platform optimization - Strong skills in either pixel art, cartoonish, or realistic visual styles (please specify your strength) Ideal Skills and Experience: - Proven track record in 2D RPG development - Familiarity with mobile game development tools and technologies - Ability to create engaging storylines and immersive game worlds Please provide a portfolio demonstrating relevant experience. Looking forward to your bids!

    $1711 Average bid
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    61 bids

    I’m putting together a complete Dragon Tiger game that will run smoothly on Android phones and tablets. I already have the rules and flow worked out; what I need from you is a clean, well-structured script (source code plus assets) that blends 2D interface elements with light 3D flourishes—think crisp card animations in 2D and a subtle 3D table environment for extra polish. Unity or another engine you’re comfortable with for Android is fine, provided the final APK remains lightweight and easy to reskin. All gameplay must follow standard Dragon Tiger mechanics: betting options (Dragon, Tiger, Tie), timer countdown, chip selection, payout logic, round history, and basic sound effects. A simple local balance system is enough for now; no real-money gateway or multiplayer ser...

    $19 / hr Average bid
    $19 / hr Avg Bid
    13 bids

    I’m refining an RPG title and want its exploration loop to feel rewarding instead of repetitive. My priority is gameplay mechanics, with a special emphasis on exploration. Here’s what I need from you: • Design and document a fresh discovery-rewards system that consistently excites players when they roam off the beaten path. • Propose ways to increase free-event occurrences in the overworld so each region feels alive and unpredictable. • Outline how the two features integrate with existing quests, loot tables, and progression pacing. If you have ideas that naturally touch on map design or interactive elements, feel free to note them, but keep the bulk of your effort on discovery rewards and free events. I’m open to a short prototype or detailed design ...

    $38 / hr Average bid
    $38 / hr Avg Bid
    9 bids

    I'm looking for an experienced game developer to refine and enhance the gameplay mechanics of my existing VR and cross-platform game. The primary focus will be on improving the game rules and logic. Key areas to address include: - Refining and redefining game workings and rules Ideal Skills and Experience: - Strong background in game development, particularly in VR and cross-platform environments - Expertise in game mechanics, rules, and logic - Proficiency in gameplay programming and design - Ability to collaborate and communicate effectively throughout the development process If you have a passion for creating immersive and engaging gameplay experiences and possess the technical skills to bring my vision to life, I would love to hear from you.

    $16882 Average bid
    $16882 Avg Bid
    85 bids

    I’m planning a fully fledged Battle-Royale game for both iOS and Android and need an experienced mobile developer or team to turn the concept into a polished, scalable app. The core loop is classic last-player-standing, but I want it to feel modern, visually striking and ready for live-ops from day one. Key gameplay and monetisation features I must see at launch: • Mehrspieler-Modus with smooth matchmaking and low-latency real-time play • Anpassbare Charaktere, including skins and cosmetic load-outs saved to the player profile • In-Game-Käufe integrated with Apple & Google billing, supporting consumables and cosmetics The art direction leans toward a realistic style—think detailed environments, believable lighting and fluid character animation&...

    $24 / hr Average bid
    $24 / hr Avg Bid
    83 bids

    My 2D top-down game is set in a dense cyberpunk city inspired by Neon Blight. Every street, holo-sign, and alleyway should feel dark, gritty, and alive with flickering neon. I need custom pixel-art assets that capture that mood at a consistent scale and palette so the world hangs together visually. Core needs • Environment tiles: modular streets, rooftops, interior floors, walls, vents, signage, and animated light sources that loop smoothly. • Props: trash piles, vending machines, graffiti, traffic lights, neon ads, and other city clutter to break repetition. • Character sprites: human citizens, gang members, shopkeepers, all in 4-8 direction movement with basic attack and hurt frames. No robots this round—just gritty humans that suit the setting. • Effec...

    $17 Average bid
    $17 Avg Bid
    10 bids

    I’m moving an existing Unity project up to the latest LTS release and the console is now lighting up with compilation errors tied to an outdated SDK. The culprit is a “fragment” SDK that our user-interface elements rely on; anything that touches those UI fragments refuses to compile. Here’s what I need from you: get the project running in the newest Unity version, bring that fragment SDK (and any other hidden dependencies) up to date, and hand the game back completely error-free. Deliverables • Project opened in the current Unity LTS with zero compilation errors • Updated or replaced fragment SDK plus any secondary outdated packages • Clean builds: Android (AAB/APK) and iOS (IPA or Xcode workspace) Acceptance criteria • No red or yel...

    $28 Average bid
    $28 Avg Bid
    30 bids

    Unity'de geliÅŸtirdiÄŸim 2 boyutlu bir oyunum var. Kodlama konusunda, özellikle birkaç hatayı düzeltme konusunda yardıma ihtiyacım var. Unity kodlaması konusunda deneyimli biriyle iletiÅŸime geçmek istiyorum.

    $15 / hr Average bid
    $15 / hr Avg Bid
    38 bids

    I am looking for an experienced Roblox developer (or small team) to help build a battle-arena style Roblox game with a unique reward system based around a spinning wheel mechanic. Players will spawn into a main lobby where they can explore several areas including a shop, upgrades, weapon loadout, weekly challenges, and their personal house/base. From the lobby, players can enter a battle waiting area. When enough players join the waiting zone, a round will begin and players will be teleported into one of several battle arenas. Each round lasts 3 minutes. Before the battle begins, a large spinning reward wheel appears on screen and spins for all players at the same time. The wheel will land on a reward that will be available for that round. Reward types may include: • Gems •...

    $598 Average bid
    $598 Avg Bid
    32 bids

    I want customers to sit in front of their camera, pick any frame or lens from my catalogue, and instantly see a lifelike version of it mapped onto their face. This project covers three core pieces: 1. Facial simulation
 • Real-time, photoreal 3D reconstruction of the user’s head (WebGL, , Unity Web, or a comparable GPU-accelerated solution). • Accurate placement of frames and lenses that dynamically follow head movement. • Support for multiple face shapes, skin tones, and lighting conditions so the final render looks believable from every angle. 2. Product visualisation
 • A single source of truth for the full lens and frame inventory. SKUs, materials, colours and finishes must load on demand and be swappable without a page refresh. &bul...

    $874 Average bid
    $874 Avg Bid
    40 bids

    I’m creating a small, step-by-step temple-preparation game for PC and need a Unity developer who can take it from concept to a playable build. The experience is meant to feel stylized rather than photoreal, so shaders, lighting, and asset choices should lean into that look while still running smoothly on a desktop machine. Core loop The player arrives before dawn and must perform nine temple chores in the correct order—lighting the diya, sweeping leaves, gathering flowers, all the way to ringing the bell when the shrine is ready for sunrise. Each completed action should unlock the next area or object, with soft UI prompts that nudge but don’t hand-hold. When the final bell rings, the sky transitions from night to a warm sunrise, the score tallies, and a short win scene...

    $912 Average bid
    $912 Avg Bid
    16 bids
    Unity 2D Head Ball Game -- 2
    15 hours left
    Verified

    I need an Android game that recreates the fast-paced, side-view football action of Head Ball 2. I’ll share the reference link once we begin so you can mirror the core mechanics and match tempo accurately. The art style must stay strictly 2D—clean sprites, lively character animations, and a polished interface that feels console-quality on mobile. Gameplay has to support both single-player challenges against AI and real-time multiplayer matches. Smooth physics, responsive on-screen controls, and low-latency networking are essential so the ball behaves believably and matches stay fair. Please take the project from initial setup all the way to a Google Play–ready build, including character sprites, backgrounds, menus, sound, matchmaking, and leaderboards. A proven engine ...

    $180 Average bid
    $180 Avg Bid
    29 bids
    Android 2D Head Ball Game
    15 hours left
    Verified

    I need an Android game that recreates the fast-paced, side-view football action of Head Ball 2. I’ll share the reference link once we begin so you can mirror the core mechanics and match tempo accurately. The art style must stay strictly 2D—clean sprites, lively character animations, and a polished interface that feels console-quality on mobile. Gameplay has to support both single-player challenges against AI and real-time multiplayer matches. Smooth physics, responsive on-screen controls, and low-latency networking are essential so the ball behaves believably and matches stay fair. Please take the project from initial setup all the way to a Google Play–ready build, including character sprites, backgrounds, menus, sound, matchmaking, and leaderboards. A proven engine ...

    $884 Average bid
    $884 Avg Bid
    29 bids

    I need a cartoonish, human-like 3D character that can read any line of text I feed it and respond on screen with matching full-body movement and finely tuned facial emotion. The overall style must stay light and stylised rather than photorealistic, yet the reactions themselves should feel alive and believable. Scope • Model & Rig – one complete, stylised humanoid mesh, clean topology, full-body skeleton and blend-shapes (or an equivalent system) for an advanced range of expressions: joy, anger, sadness, surprise, confusion and the subtle variants in-between. • Animation Logic – a script or node setup that listens to entered words, maps them to an emotion / action list, then drives both the facial blend-shapes and the body rig so the figure reacts from head to...

    $1830 Average bid
    $1830 Avg Bid
    60 bids

    I hope you’re doing well. I wanted to ask if you could support me with my master’s thesis. I’m currently struggling to get started and would really appreciate your help. What I need is: A clear structure for the thesis (how to organize chapters and sections) Guidance on how to properly begin writing A well-written introduction (based on my topic) Help refining or formulating the research topic if needed Support with initial research (relevant sources, direction, key literature) A structured document/file (Word or similar) already set up, so I can directly continue writing and build on it important: help designing prototype read the document. I will provide you with my exposé and everything I’ve done so far, including insights from an expert interview I condu...

    $182 Average bid
    $182 Avg Bid
    27 bids

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