By reusing and adding to components found in the Steam V2.0 Interactions Example Lab ([login to view URL]) create a proximity button which turns a light on and off and create a door which can be opened with the Vive Controller.
I'm new to UNITY interactions and after following a number of tutorials online and getting stuck due to version and workflow clashes I'm happy to pay for an expert to guide me through these simple examples. I'm hoping that they allow me to understand how to reapply and add to the existing SteamVR Interactions.
5 freelancers are bidding on average £185 for this job
Hello sir, I'll be happy to teach and guide you, As I have done many projects in VR please contact me for more details. also please note I have put the minimum bid to win the project.