Build a Unity interactive 3d environment, should take an hour or two
- Status Closed
- Budget $10 - $30 AUD
- Total Bids 1
Your task is to design an interactive 3D environment using the Unity3D engine, which includes the following elements:
An outdoor section built using the Terrain editor
An indoor section built using Unity primitives (cubes, spheres, etc) and/or ProBuilder
A First Person controller with which the player can navigate the scene.
The scene can be anything you like.
the 3d environment must include:
Appropriate textures on the indoor section
With normal maps
An simple animation single-state animation
A complex animation that responds to trigger or mouse events
Direct light sources beyond the default Directional Light
Baked indirect lighting in the Indoor section
Use of light-probes for dynamic indirect lighting
Appropriately chosen image effects
Use of multiple cameras (e.g. overlaid cameras or rendering to a texture)
Objects controlled by physics
Appropriate spatialised audio effects
Using area effects and filters
the whole thing could be just a small forest with a small house with a fireplace burning. use imaginationGet free quotes for a project like this
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