Fix Bug in existing 3D File -
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we're searching for a 3DMax/[url removed, login to view] specialist who can fix a existent model for us.
Our 3D Model seems to have a few glitches wich needs to be fixed also we need to take advantage of [url removed, login to view] knowledge is stricly required!
Screen 1: [url removed, login to view]
the Texture we've added is a Plastic MeshPhongMaterial with NormalMap & Bumpmap wich causes the error you can see in the image we think it could either be one of the following errors "Acne", "Noise Error", "Artifacts" the results are only on meshes which was added by another 3DMax guy on Meshes wich where already existent the error is not present
see Screen 2: [url removed, login to view]
Another error are "invisible gaps" within the helmet which where already partial fixed by another 3DMax guy
see Screen 3: [url removed, login to view] (white line between red & black)
There are also some other issues like this
see Screen 4: [url removed, login to view]
it also seems that the floating positions of the polygons is different arround the helmet.
We also need to add some more layers for different design's to the helmet circles, stripes etc, but this should be made in contact with one of our developers.
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