Build a single platform, single level, no ending mobile game (iOS and Android)
€30-250 EUR
Paid on delivery
Build a single platform, single level, no ending mobile game.
Action unfolds in a fixed background.
There is a main character whose goal is to dodge or kill objects (gaining points). Character may die in two different ways (two different dying animations).
Character must catch objects to reload ammo.
The character (always on the move) flies trough the scenery moving up or down by clicking anywhere on the screen.
To kill objects one has to click on one of two buttons witch shoots two different kind of ammo.
The App will have iAd space on the bottom. The buttons to fire have to be very close to them.
Anytime the player scores more than he has ever done, he receives a message with “share or continue”, in witch “share” should post some message in his facebook.
The app must run on iOS7 (any device), and android (last versions)
We will provide all the graphics and music during the production of the game.
You must prepare the app to be able to sell on itunes and google play. Also, the link to publicity spaces, like iAd on itunes must be accounted for.
All rights on the app must be ours, and the upload to the stores will be done in our name.
Please only apply for this if you do have experience on this type of apps. This will be key on our selection of programmer. Your portfolio will be a great advantage to this.
Project ID: #5547606
About the project
2 freelancers are bidding on average €333 for this job
Dear sir. I am expert on mobile game development. Let me know your requirements in detail. Best regards. Huiming
Hello, Over the years I have built a high reputation for satisfactory yet competitive service. I am ready to start. I can work for you 24hr/day. Please reply for me. Regards Jong.