In C++ build a software works in NS3 to describe or simulate Flooding for routing protocol in mobile networks
$140-450 MXN
Paid on delivery
In C++ build a software works in NS3 to describe or simulate flooding protocol
Work in C++ communication protocols
Flooding for routing protocol in mobile networks
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Ipv4RoutingProtocol: [url removed, login to view]
Ptr<Ipv4Route> RouteOutput (Ptr<Packet> p, const Ipv4Header &header, Ptr<NetDevice> oif, Socket::SocketErrno &sockerr);
bool RouteInput (Ptr<const Packet> p, const Ipv4Header &header, Ptr<const NetDevice> idev,
UnicastForwardCallback ucb, MulticastForwardCallback mcb,
LocalDeliverCallback lcb, ErrorCallback ecb);
virtual void NotifyInterfaceUp (uint32_t interface);
virtual void NotifyInterfaceDown (uint32_t interface);
virtual void NotifyAddAddress (uint32_t interface, Ipv4InterfaceAddress address);
virtual void NotifyRemoveAddress (uint32_t interface, Ipv4InterfaceAddress address);
virtual void SetIpv4 (Ptr<Ipv4> ipv4);
virtual void PrintRoutingTable (Ptr<OutputStreamWrapper> stream) const;
Project ID: #11670552
About the project
2 freelancers are bidding on average $1805 for this job
Hi I am mayur from pune india. I understand you are a student. I have implemented dsdr / aodv in ns2 but long back my main area of interest is graphics gaming. usually I work for 10 / 15 USD per hour rest on PM (priv More