In C++ build a software works in NS3 to describe or simulate Flooding for routing protocol in mobile networks

Awarded Posted 7 years ago Paid on delivery
Awarded Paid on delivery

In C++ build a software works in NS3 to describe or simulate flooding protocol

Work in C++ communication protocols

Flooding for routing protocol in mobile networks

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Ipv4RoutingProtocol: [url removed, login to view]

Ptr<Ipv4Route> RouteOutput (Ptr<Packet> p, const Ipv4Header &header, Ptr<NetDevice> oif, Socket::SocketErrno &sockerr);

bool RouteInput (Ptr<const Packet> p, const Ipv4Header &header, Ptr<const NetDevice> idev,

UnicastForwardCallback ucb, MulticastForwardCallback mcb,

LocalDeliverCallback lcb, ErrorCallback ecb);

virtual void NotifyInterfaceUp (uint32_t interface);

virtual void NotifyInterfaceDown (uint32_t interface);

virtual void NotifyAddAddress (uint32_t interface, Ipv4InterfaceAddress address);

virtual void NotifyRemoveAddress (uint32_t interface, Ipv4InterfaceAddress address);

virtual void SetIpv4 (Ptr<Ipv4> ipv4);

virtual void PrintRoutingTable (Ptr<OutputStreamWrapper> stream) const;

C++ Programming

Project ID: #11670552

About the project

2 proposals Remote project Active 7 years ago

2 freelancers are bidding on average $1805 for this job

PointLinePlane

Hi I am mayur from pune india. I understand you are a student. I have implemented dsdr / aodv in ns2 but long back my main area of interest is graphics gaming. usually I work for 10 / 15 USD per hour rest on PM (priv More

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