A bsp compiler (.3ds -> BSP) retaining all texture and UVW data.

Closed Posted Oct 18, 2003 Paid on delivery
Closed Paid on delivery

The BSP compiler would take a specified .3ds file, and convert/compile it into a working BSP file of a desired file extension.

The output bsp would need to have all the visual properties the .3ds had including texture, alpha, color, etc. The input .3ds mesh would be relatively simple geometry wise.

A functional and easy to understand GUI.

## Deliverables

Complete and fully-functional working program(s) in executable form as well as complete source code of all work done.

I'm not worried about the resale of this product to anyone, so long as it doesnt compromise the integrity/security of files I may have used it to create.

## Platform

Windows 9x. , windows XP

Engineering Game Design Microsoft MySQL PHP Software Architecture Software Testing Windows Desktop

Project ID: #2992574

About the project

1 proposal Remote project Active Nov 8, 2003

1 freelancer is bidding on average $9 for this job

Codinginventions

See private message.

$8.5 USD in 20 days
(15 Reviews)
5.0