Unity3d - Google SpeechToText Streaming for Android
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Project Budget$250 - $750 USD
I need a plugin for Unity3d, that will allow to use Google Speech To Text streaming on Android platform. ([url removed, login to view])
I have a working one for PC platform, but I need it to work on Android now.
1. Initialize - set up the language to recognize (en-US, en-GB etc), set up the callbacks or string for recognition results.
2. Start Recognizing. Plugins starts microphone input, and send me (in Unity3d) streaming results of recognition. Recognizing should NOT freeze the app, working in backgroung or thread. No modal windows appears in recognizion start. I just want the only string var will changing continuosly in realtime, while recognition is working.
3. Stop Recognition. Stops all processes. And I will be able to start it again.
This is a video, how it should work on the device: [url removed, login to view]
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