Game porting jobs
Unity developer for a short PS1-style narrative horror game (Steam, 60 min, milestone-based) We're a small studio looking for a Unity developer to build the systems for REINTEGRATION, a first-person psychological horror game in the PS1/PSX low-poly style, in the vein of Mouthwashing and Threshold. One building, one night, no combat, about 60 minutes of gameplay, three endings. The demo goes to Steam Next Fest in February 2027 and the full game launches in March 2027. The design is finished. You will receive a complete GDD, a Technical Specification with system-by-system requirements, and a full script. There is nothing to invent, only to build well. A level designer/artist is already on the project working directly in the same Unity repository; you own code, dat...
I need a licensed structural engineer to review the attached shop drawing, perform the required wind-load calculations, and provide an engineered, signed, and sealed drawing suitable for project submittal. The existing design includes: * 7'-0" high fixed-knot game fence * Permeable 75% windscreen fabric with grommeted hems * 2-1/2" O.D. steel line posts at 8'-0" on center maximum * 3" O.D. terminal, corner, end, pull, and gate posts * Continuous top rail and bottom tension wire * Concrete-set posts * Typical footing currently shown as 12" diameter and 42" deep The goal is to keep the fence design exactly as shown whenever structurally feasible. Please do not change the post spacing, post sizes, fence height, rail configuration, or footing d...
Russian language proficiency is preferred for communication with the team, but it is not required. We are looking for a UE/C++ Developer to work on existing game projects, including Blueprint fixes, UI/HUD adaptation, localization fixes, platform-specific fixes, and optimization. Experience with Unity and AI development tools such as Codex and Claude would be a strong plus. The initial format is part-time / hourly, with the possibility of increased workload or a more permanent role later.
I’d like to commission a complete 3D arcade-style mobile game for Android, from first prototype all the way to live publication on Google Play. Here’s the vision: fast-paced, one-touch mechanics in the spirit of classic arcade gameplay, rendered with lightweight 3D graphics that perform smoothly on a wide range of devices. I am open to fresh concepts you already have on hand or to brainstorming a brand-new idea together—fun, repeatable gameplay with a clear high-score loop is what matters most. Commercial rollout is essential, so the build must include a solid ad-monetisation layer (AdMob or Unity Ads preferred, but I’m flexible if you have another SDK you trust). Please plan for rewarded video and interstitial placements that respect the user experience....
I'm creating a town and dungeon game and need realistic 3D models for both environments. Town Environment: - Buildings: Houses, shops, taverns, Blacksmith etc. - Street Furniture: Benches, lampposts, market stalls, etc. - Vegetation: Trees, bushes, flowers, etc. Dungeon Environment: - Realistic dungeon elements, details to be discussed. Ideal Skills and Experience: - Proficiency in 3D modeling software (e.g., Blender, Maya) - Strong understanding of realistic texturing and lighting - Experience in creating cohesive environmental assets - Portfolio showcasing similar work
I have a digital card-battler in early prototyping, currently filled with AI placeholders that I cannot legally publish. To move the project onto Kickstarter and Patreon I need a fresh, fully-licensed starter pack of cartoonish creatures. Backgrounds, items, emblems, and UI icons will follow, but the creatures come first because they drive the look and feel of the whole game. Scope • 25–30 unique, high-resolution creature illustrations in a bright, readable cartoon style. • Each creature delivered as layered PSD or Clip Studio file plus exported transparent-PNG at 2K resolution. • Simple turnaround sketch → feedback → final render workflow so we nail consistency early. • Full commercial rights transferred on payment. Future Collaboration...
I’m producing a series of TikTok shorts and need a creative editor who can weave...viewers watching to the end. • Image / video prep that includes: – Color correction – Adding filters Footage will be supplied in batches of 3-5 clips (15–30 seconds each). I’ll pass along reference edits so you can match pacing and style. Final exports must be TikTok-ready (vertical, 1080 × 1920, h.264, max quality). When you reply, drop a link to past work that shows your transition game—especially before/after examples where your color work made a clear difference. No lengthy proposal needed; great reels speak for themselves. I review submissions daily and will shortlist quickly, so feel free to share any quick questions. Looking forw...
...the game itself—quick cuts, punchy transitions, and a fast-paced flow that keeps viewers hooked from the first frame. Here’s what I need from you: • Tight basic cuts and seamless transitions that keep the action moving. • Special effects and animations for headshots, kill streaks, and text pop-ups that amplify hype. • Impactful sound design—syncing effects and upbeat music so every shot and jump feels bigger. I’ll pass you the gameplay footage in its current form (screen-recorded, 1080×1920). You edit, colour-tune if needed, layer in effects, and return a finished vertical MP4 ready for YouTube Shorts or TikTok, plus the editable project file (Premiere Pro, After Effects, or the software you prefer). If this sounds like your...
...covers everything required to launch on the App Store: game mechanics, secure payment flow, player account system, basic wallet, and the rules engine that enforces the 3× payout cap. A clean, modern UI, smooth animations, and App Store-compliant age gating are essential. I’m open to your preferred frameworks (Unity, Swift + SpriteKit, etc.) as long as performance and compliance are solid. Payment integration Please wire in a credit/debit solution you’re comfortable with—Stripe or Braintree are both fine—so deposits, balance updates, and cash-out requests run safely and pass Apple review. Deliverables • Universal iOS build ready for TestFlight and final submission • Admin panel or simple backend endpoint to review users, balances, an...
I’m ready to roll out four new Chatouille features and need seven standout social posts that instantly boost awareness. You’ll receive everything you need on day one—official logos, high-resolution screenshots, existing promo footage, plus the short “wink fish” clip () that must feature somewhere in the final edits. Here’s the game plan: • Blend motion and stills in each piece so the content feels fresh and scroll-stopping. • Optimise every post natively for Facebook, Instagram, LinkedIn, YouTube Shorts and TikTok, keeping aspect ratios and platform quirks in mind. • Highlight one of the four product releases per post, then wrap up with three broader brand teasers. • Stick to the playful, slightly cheeky tone you see at
I’m looking for a freelancer to help market my mobile game. The role involves playing and understanding the game, creating engaging gameplay content for platforms like Instagram and YouTube, promoting the game to relevant gaming audiences, finding and collaborating with micro-influencers, and helping increase downloads and player engagement. I’m looking for someone who can handle the process from **playing the game → creating content → promotion → analyzing results → improving the marketing strategy**. Please share your previous experience with gaming content, influencer marketing, or mobile game promotion, along with examples of your work.
...Overview & ScopeWe require a lightweight, high-performance Flutter mobile application with a Firebase backend. The core concept is an "Idle Simulated Mining / Reward App" where users claim virtual reward points every 4 hours, view AdMob ads, refer friends, and request Compliance Note: This is NOT a hardware-based crypto mining application. It is strictly a simulated virtual reward game designed to comply with Google Play Store and AdMob policies.2. UI & Design SpecificationsTheme: Dark theme by default (modern, sleek aesthetic).Header (Top): Custom Telugu branding logo centered at the Screen Center: Prominent circular countdown timer showing the 4-hour claim window and an interactive "Claim / Mine" action Navigation Bar: 4 tabs:Home: Mining timer, d...
I maintain a private loader for Rust that normally attaches, shows the full ESP, and runs fine, but lately the attach has become unpredictable. On the same Windows machine, using the same executable and identical game build, I follow the usual steps—run the loader, launch Rust, spawn into a server, hit F1/attach—and only about one out of every three attempts returns player-and-world data. The overlay and menu always appear; what fails is the data feed, leaving the ESP empty. Each silent attach that misbehaves throws an error referencing a “crt or pid decryption issue” (nothing about file paths or permissions). A reboot or several retries eventually yields a good run, which tells me it isn’t a simple permission problem. I need someone to dig into the l...
I need a clean, well-optimised Minecraft item model produced in Blockbench for the Java Edition. The mesh should stay within vanilla-style proportions so it feels right in-game, but I still want just enough extra detail to make it stand out in a resource pack. You’ll handle both the model and its texture, keep the poly count sensible for Java, and export a ready-to-use .json together with the .bbmodel source so I can tweak it later if I need to. Deliverables: • Finished Blockbench (.bbmodel) file • Associated texture PNG • Exported item .json configured for Java Edition As long as you’re comfortable with Blockbench and familiar with Minecraft’s item rendering conventions, this should be straightforward. Just let me know your timeframe and an...
Hello! I’m Ashmit Agnihotri, founder of AgniGames, an indie game development team. We are currently developing The Unseeing, an experimental game where the player uses their real-life eyes to interact with the game while searching for their lost love, Annu. We already have a nearly completed demo and a Steam page for the project. Steam: What We’re Looking For We’re looking for a passionate Godot developer who would like to join us as a long-term development partner. This is not a traditional paid freelance position. As an indie team, we currently cannot offer an upfront salary or hourly payment. Instead, we are looking for someone willing to invest their time and skills into the project in exchange for 35% of the game's profits
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I want a complete Chess game built in Android Studio with clean, well-commented code so that I can study and extend it later. The project must implement every official rule of chess: legal piece movement, check and checkmate recognition, castling (both sides), pawn promotion to any major piece, and the ability to undo the last move. The look and feel should follow a classic user-interface style, pairing naturally with a traditional wooden board and pieces. While I prefer that timeless aesthetic, the architecture should be flexible enough that I can swap in alternative themes later if I choose. Gameplay has to feel smooth and professional. Fast, responsive touch controls are essential, and performance should remain solid even on older Android devices. Subtle animations are welcom...
I’m looking for a talented pixel artist to create original 2D MMORPG assets for an upcoming game. The visual direction is inspired by the nostalgic feel of early-2000s 2D fantasy MMORPGs, while all artwork must be original. Initial focus: Establish the game’s visual style with a small environment sample and player character. Assets needed over the course of the project: * 32×48 player character sprites * 4-direction walking/idle animations * Base character designed for future equipment layering * Clothing, armor, helmets, weapons and shields * Monsters, NPCs and bosses * 32×32 environment tiles * Large trees, buildings and structures * Towns, forests, roads, water and dungeons * Interior environments and furniture * Items and inventory icons * Weapons and ...
... The visual twist is crucial: instead of modelling every extra panel, I’d like paintwork that makes those parts look as if they are there. Think of a livery that visually “draws on” headlights, wings, and both front and rear bumpers so they appear bolted on even though the geometry stays stock. This keeps the poly count friendly while giving the car a wild aftermarket look. Deliverables • In-game Corvette C7 with 3 selectable bodykits and a Works upgrade • At least one high-resolution livery set that convincingly imitates headlights, wings, front bumper and rear bumper • Correct performance tuning, damage, and cockpit view • Installation package and brief read-me so users can drag-and-drop the mod I’m fine with whichever wor...
BEFORE SHOOTING A REQUEST READ DESCRIPTION FIRST! I have a set of custom cars for Shift 2 UNLEASHED that already load in-game but still behave like unfinished showroom pieces. Here is what I need: • Bodykit integration – each car should show the correct GT, aerodynamic and wide-body kits in the garage and on track, with stats and collision boxes matching the new geometry. • Painting & vinyl repair – right now individual panels refuse to take colour changes and many stickers simply vanish in paint mode. I want every editable part to respond to the paint booth exactly the way the stock cars do, with vinyl layers rendering on every mapped surface. • Extra liveries – once the paint and mapping issues are resolved, add several new race-inspire...
.../ 3D Game Artist to help establish and document a practical, reusable asset workflow for an existing legacy DirectX 8/9 MMORPG. This is a small pilot project related to an academic thesis/research project. It is not a mass asset production project, and available funding is limited. The game uses proprietary/custom resource formats, including: .msh — meshes / 3D models .ani — animations .chr — character-related data .orm — world/map data .itm — item/equipment resources .eff — effects .dds / .tga — textures .rvf — legacy resource/archive container Additional game-specific formats may also be involved. The main objective is to determine and validate a repeatable workflow such as: Existing game asset → ex...
I have a stash of raw FiveM RZ war clips that need turning into a tight, adrenaline-filled montage. The vibe I’m chasi...completed montage (2–4 min, HD 60 fps) • Editable project file (Premiere Pro, DaVinci Resolve, or After Effects) • Separate folder for any custom overlays/SFX you create, all license-clean Acceptance criteria • Continuous momentum—no dead air or long reload pauses • Edits synced tightly to the hip-hop/rap track, no copyright flags • Balanced audio between in-game sounds, effects, and music • Consistent modern graphics; my in-game tag featured at open and close If you’ve cut GTA or other FPS highlight reels before, drop a link so I can gauge your pace and style. Let me know your typical turn...
...make a simple multiplayer Roblox horror game with VC. My budget is under $100, so I’m looking for something relatively simple and not overly complicated. Game concept: - 4–8 players per round - One player is randomly selected to be the Monster - Everyone else is a Survivor - Survivors use Roblox VC to communicate and complete simple objectives - The Monster has to find and eliminate the Survivors before they escape - The Monster should have its own abilities and appearance - Once a player dies, they can spectate - After the round ends, everyone returns to the lobby and a new Monster is randomly selected I want the game to be simple but unique and fun with friends, with a strong focus on VC interactions and scary/funny moments. I’d also like the ...
I’m ready to launch an online store dedicated to selling in-game items—think skins, currency, and similar digital goods—for both PC and mobile gamers. I need a complete, production-ready website that makes it effortless for customers to browse, add items to cart, check out securely, and receive their purchases instantly by key, code, or automated in-game delivery. Here’s what matters most to me: • A clean, modern storefront that feels native to the gaming community and works smoothly on desktop and mobile browsers. • Robust inventory and order management so I can add new items, adjust stock, and track sales without wrestling with the back end. • Secure payment processing (credit card, PayPal, plus any gamer-friendly options you&r...
...familiar with PS4 package preparation and authorized development/test environments. I already own the legitimate game copy and have my own PS4 testing hardware. The scope of this project is limited to preparing a usable FPKG or DPKG package from the legally owned game content for testing on my own authorized hardware. Scope: * Prepare an FPKG or DPKG suitable for my test environment. * Verify that the package installs and launches correctly. * Provide the completed package and basic installation instructions. This project does not involve PSN account access, bypassing online security, modifying Sony/Demonware servers, accessing third-party accounts, or distributing copyrighted game content publicly. All work will be performed only with content and hardware that...
...Tailwind CSS, Firebase, Node.js/Cloud Functions, and Firestore. The project should have a clean mobile interface, secure authentication, real-time data updates, an admin dashboard, game/market management, transaction-safe virtual points, and a referral system. This project is intended as a demo/virtual-points gaming platform. No real-money gambling, cash deposits, cash withdrawals, or monetary payouts are required. Main Requirements 1. Frontend with App Router React + TypeScript Tailwind CSS Fully responsive mobile-first design PWA support Fast loading and clean UI User dashboard Game/market listing Game history/results Virtual points balance Profile and referral section 2. Firebase Backend Firebase Authentication Firestore database Firebase Cloud Functions Firebas...
...fully developed casino slot game that is exclusive and not publicly listed or sold elsewhere. This is a direct acquisition — not a development project — so we are only interested in games that already exist and are available for exclusive sale. Requirements: - [client] game must be fully developed and functional (not a prototype or demo) - Must be completely exclusive — not listed, published, or sold on any marketplace, app store, or platform - Exclusivity will be verified before any offer is made - Game should be a slot-style casino game with polished visuals and gameplay - Clean, transferable codebase with no third-party licensing conflicts - Seller must be [client] original developer or have full rights to sell Deliverables: - Full sour...
I’m arranging Spanish lessons for my 12-year-old daughter, who doesn’t know a single word yet, so we will start right from the alphabet and correct pronunciation. Twice a week I’d like you to guide her with a mixed approach that blends fun, game-based activities with more traditional book exercises and short writing tasks. Clear structure matters to me. After every lesson I’d like a brief note summarising what was covered and a small piece of homework so she can practise between sessions. Each month, a short progress snapshot showing new vocabulary, grammar points mastered and areas to reinforce will help us track her growth toward conversational and, eventually, advanced competence. I’m not looking for high prices, so this could suit a newer freelan...
...compelling, I need help tweaking existing in-game construction elements by adding a few custom mods so the time-lapse looks very informative. What must stand out in the final edit is the design and assembly workflow, specific equipment in action, and the clear efficiency gains over traditional methods. The storyline I would like to capture moves through three gameplay beats—excavation and groundwork, modular foundation delivery to site , precise foundation laying, then final touches—so the mod you create should support those stages without breaking immersion. You’ll handle: • Adjusting and modding concrete ceiling element stock assets that suit a modular slab foundation approach. • Building new props, tools, or vehicle attachments where the base ...
I have a fully-functional Unity mobile puzzle game that needs a visual facelift while leaving every line of gameplay code untouched. The goal is to give the entire experience a fresh, cartoony look built around soft pastel shades. Scope of the revamp • Re-skin menus and buttons so they feel lively and intuitive. • Redesign loading, win, and lose screens with playful animations that celebrate success (or soften defeat). • Tweak backgrounds, fonts, and colour palettes to keep everything consistent and on-brand. • Add subtle visual effects—particle bursts, pops, or glow—that make interactions feel rewarding. • Polish secondary screens such as Settings and Hint overlays for a coherent finish. Extra deliverable Once the new visuals are in pl...
I run a fitness-focused Instagram where I highlight client transformations, and I’m ready to level up my short-form video game. I’ll provide raw vertical clips, before-and-after shots, and any brand assets you need; you’ll turn them into scroll-stopping reels that move fast and feel electric. Here’s the creative direction: • Core narrative: client transformations are the hero, so pacing should build excitement and clearly show “before vs. after.” • Editing vibe: dynamic and fast-paced—jump cuts, punchy beats, and eye-catching motion. • Must-haves: bold text overlays for key metrics, clean captions for spoken lines, and engaging transitions/effects that fit Instagram Reels formatting. Deliverables: 1. Finished reels in 1080 &...
Hello, I would like to ask a quick question. We are developing a game with mild erotic elements. It features characters we generated using ChatGPT, and the game includes five photos serving as "evidence"—these photos are intended to be erotic in nature (suggestive scenes of intercourse, BDSM, etc.). It is not hardcore pornography, but rather erotica. We have everything ready except for those five images. Would you be able to create such photos for us using the AI-generated characters we already have? Thank you in advance. Dobrý den, chci se jen zeptat. Vytváříme hru a je lehceerotická. Máme v ní postavy, které jsme si vygenerovali v ChatGPT a součástí hry je i pět fotek jako důkazy a ty fotky b...
I’m setting up a Minecraft server focused exclusively on a frantic Free-For-All experience. The core request is simple yet demanding: one server, one game mode—FFA—running on custom-built terrain that feels truly unstable. Think floating islands, collapsing bridges, shifting hazards; the map itself should keep every player guessing rather than follow a neat fantasy, modern, or medieval style. To make this happen, I need you to: • Spin up a stable Paper/Spigot instance tuned for PvP. • Design and import at least two distinct “unstable” arenas (≈ 200 × 200 blocks or larger) that funnel players into constant combat while preventing easy escapes. • Configure essential plugins—scoreboard, random spawn/kits, anti-cheat, au...
I have an Android mini-game on the Play Store called “Terrmine.” The player guides a miner through ever-changing mazes, but I now want the game to steer itself. Your task is to build and plug in smart logic that recognises each layout, decides the optimal route, and moves the miner to the exit without any manual input—then immediately starts over and does it again. The solver must cope with every maze the game can generate, not just a handful of preset stages. You are free to choose the most suitable language or framework (Java, Kotlin, C++—whichever lets you deliver the cleanest, fastest result and fits easily into the current Android build). Occasional voice calls are essential, so comfortable spoken English is a must let’s discuss...
I want a small mobile game(terramine)“miner Maze” that literally plays itself. When the user taps “Start”, the game should generate a fresh maze, drop an avatar at the entrance, and automaticly guide it to the exit without any manual input, load the next maze and keep going—level after level, on an endless loop. Key points I need you to address • Platform: Android • Visuals: clean 2D—not pixel-art retro, just simple, readable sprites so the path-finding logic is the star • Controls: none for the player beyond the initial “Start” button; everything else is fully automated Core logic Every maze must differ from the previous one, so procedural generation is essential. The autoplayer has to analyse whatever ...
...so that each customer receives the purchased item without manual intervention - total focus on improving the player's experience. Main scope • Listen to the "approved order" webhook of my API and capture Roblox user + item list. • Put the order in a queue and choose, among my mule accounts, the one that has the item in stock. • Invite the customer to the VIP server and detect his presence in-game. • Conduct the trade 100% according to the rules of Roblox/MM2, confirming that the right item has been delivered. • Update the order status as delivered, decrease inventory and record detailed logs (including failures, disconnections or partially completed orders). What is already ready? • Store interface (checkout and "my purcha...
...captured in 1080p or 1440p; final uploads must meet YouTube’s 16:9 standards at the highest quality possible while keeping file sizes manageable. I’ll supply: • Raw gameplay recordings (MP4) • Channel branding assets (logo, lower-third, intro sting, outro screen) • Any reference clips or timestamps for highlights You’ll handle: • Selecting the best moments, removing dead time, and syncing in-game audio with commentary • Balancing and cleaning audio, ducking background music where needed • Color correction, light grading, and sharpening for clarity • Inserting memes or on-screen reactions where appropriate to enhance entertainment value • Exporting the finished file plus a short teaser (15–30 sec) for s...
3D GLB Asset Requirement – Khelo Mitra Live Chess We are looking for a 3D Artist / Blender Freelancer to create optimized GLB/GLTF assets for our Khelo Mitra Live Chess game. This is not a standard chess game. Our chess board will have real users represented by avatars sitting/riding on the chess pieces, so the models must be designed keeping avatar placement, animations and web performance in mind. Assets Required We need a complete 3D chess asset set including: * Chess Board * King * Queen * Bishop * Knight * Rook * Pawn Both sides should be visually distinguishable through materials/colors while maintaining the same premium design language. Important Character / Avatar Requirement Every chess piece should have a properly designed position/seat/slot for displa...
I need a talented animator to create a full set of stylized animations for a Roblox R15 humanoid rig. The game’s visual direction is playful-stylized rather than realistic, so exaggeration, snappy timing, and clear silhouettes matter more than strict anatom...clearly from all camera angles. Acceptance criteria • All loops must be perfectly tileable with no foot sliding. • Joints stay inside mesh, no clipping through gear. • Files named consistently and accompanied by a brief text doc explaining intended use and keyframe counts. Hand off everything through a shared Roblox place or Google Drive folder—your choice. Once imported I will test in-game and sign off when each animation plays fluidly on the default R15 humanoid and matches the upbeat, s...
I'm looking for a skilled Roblox developer to create a two-player ASMR Obby Tower game for PC. Key Features: - Built on Roblox platform - A two player game where two people partner together and try to complete the tower together - Incorporate ASMR elements: keyboard sounds and squishy sounds Ideal Skills & Experience: - Proficiency in Roblox game development - Experience with sound integration - Creativity in designing engaging obby levels Please include examples of previous Roblox projects. Looking forward to your bids!
2024 has changed the game. As AI takes over the digital landscape, I realized that to stay ahead, I needed to evolve my approach. This year, I found the key to integrating SEO with AI, unlocking a powerful combination of Google, social media, and AI-driven search. This all-in-one solution is personalized for each business, designed to help companies like yours rise above the competition in a rapidly changing eight years of expertise in niches such as luxury travel, fine jewelry, art, beauty products, fashion, and fitness, I’m offering more than just search engine optimization. My personalized strategies ensure that your entire digital ecosystem works together, positioning your business where it matters most: at the forefront of AI-enhanced search ahead of 2025’s
... For the edits, I’d want things like: • Fast-paced chess storytelling • Zooms/crops and smooth movement around the board • Highlighted squares/pieces • Chess.com-style arrows and tactical annotations • Good timing between moves, effects and music • Music that fits the mood and pacing — I’d like to discuss the music with you for each video I can make the process easier by providing the **game links/game reviews**, and I can also help find images, clips and other references when required. For the initial trial, I’d like **one ~10-second sample from one of my games**. If I like the result, I’d like to get **3 videos made for ₹1,200 total (₹400/video)**. If the quality works out well, I’d be interested in co...
I need a colour-prediction game built specifically for Android phones. The app should feel lightweight and intuitive for end-users while giving me complete control through a secure web-based admin panel. Core play: users predict the next colour, stake virtual coins, and instantly see the outcome. An in-game currency wallet must handle balance updates, bet deductions, and winnings in real time. All coin movements should be recorded for audit and displayed clearly to each player. Admin panel: from any browser I want to create or close rounds, adjust win ratios, credit or debit coins, view player histories, and export basic reports. Role management for additional operators would be a plus but is not mandatory at launch. Technical notes • Target device: Android (phones an...
I want a mobile-first web game in which players predict the next colour in an unfolding pattern rather than relying on pure chance. The site should load quickly on common mobile browsers, keep interactions snappy, and feel almost app-like even though it runs in HTML5/CSS/JavaScript (or any modern stack you prefer). Core gameplay – Display a visible colour sequence, allow the player a limited window to pick the next colour, then reveal the result, update their score, and move to the next round. – The underlying pattern logic must be easy for me to edit later (database table or JSON file is fine), so I can vary difficulty or introduce new sequences without touching front-end code. Admin panel The back-office only needs game statistics for now. Once I log in I shou...
...range, gritty desaturated color grading, physically believable movement, Hollywood military-thriller production quality. CAMERA 35mm and 50mm cinematic lenses, handheld tactical camera movement, low-angle hero shots, fast cuts during firefights, slow controlled movement during Master Scav’s entrance, realistic motion blur, cinematic depth of field. IMPORTANT Do NOT make this look like a video game, CGI animation, cartoon, 3D render, slideshow, storyboard, or still-image animation. It must look like actual live-action footage filmed with real actors and professional cinema cameras. No gore. No exaggerated fantasy elements. No futuristic weapons....
I need an iOS application that can predict the next rounds of the 1win Lucky Jet game in real time. The app’s single, non-negotiable goal is speed: the prediction engine must process incoming game data fast enough to give users a genuine advantage before each round starts. Scope • Build a native iPhone/iPad app in Swift or SwiftUI. • Design a clean interface that shows the current multiplier, your predicted multiplier, and a countdown to the next round. • Implement a low-latency real-time prediction algorithm tailored to Lucky Jet. • Handle edge cases such as server lag and unexpected game restarts gracefully. • Package everything so Apple’s App Store review guidelines for gambling-related utilities are respected. Delive...
I want to bring a brand-new game to life on Android. This is a pure mobile app development project focused on building an engaging, polished game that can be uploaded to Google Play when finished. I will supply the core concept and artwork direction; you will handle coding, asset integration and getting the final APK ready for release. Please use a modern stack that fits Android game creation—Unity, Unreal, Godot or native Android with OpenGL/Jetpack libraries are all acceptable, as long as performance on mid-range devices remains smooth. In-app ads and basic analytics should be wired in from the start so I can track user behavior and monetize the title. Deliverables • Playable APK targeting the latest Android API level • Complete, well-commented ...
I'm looking for an experienced GTA FiveM developer to fully set up a server for me. The setup should include: Custom Vehicles: - A variety of customizable cars, motorbikes, and emergency vehicles. New Game Modes: - Implementation of Role Play / Serious RP game mode. - Additional innovative game modes to engage players. Role-Play Enhancements: - Scripts and modifications to enhance the role-play experience. Ideal Skills and Experience: - Proven experience in developing and setting up GTA FiveM servers. - Strong knowledge of creating and integrating custom vehicles. - Expertise in game mode development, particularly for role-play scenarios. - Ability to work efficiently and provide quick turnaround times. - Good communication skills and availability for o...
I’m looking for a specialist with hands-on PS4 TestKit/DevKit experience to assess and perform authorized game-file extraction and export for Black Ops 2. I have a physical PS4 TestKit and an original copy of the game. I do not already have a prepared dump. Identifying and carrying out the permitted extraction workflow is part of this project. The objective is to obtain the files that can be legitimately exported from my setup, organized for local technical analysis, together with a file inventory and clear documentation of the process. The specialist must first confirm the technical requirements, required permissions, and what can realistically be delivered. Work must use properly licensed tools and stay within applicable permissions. DRM bypass, unauthorized decryp...
I’m looking for someone who can dive into my existing Android app, watch the traffic it...developer can read end-to-end. – A ready-to-import Postman collection mirroring each endpoint, complete with sample requests, headers, environment variables, and example responses. I’ll provide you with the app build, test credentials, and any other background details you need. Tools like Charles Proxy, Wireshark, Android Studio’s Network Inspector, or Postman’s capture feature are all fair game—use whatever helps you nail the details quickly. When you tell me about your fit, please link to or attach one or two snippets of previous API documentation you’ve produced so I can see your structure and level of detail. If everything’s clear and c...